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#1 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
Downloads: 55
Uploads: 1
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When does this start taking effect on the crew? I mean, will everybody start dieing off at a certain percentage?
I've had it at 25% and didn't notice anything unusual. Thanks ![]()
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a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
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#2 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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I've honestly never had a problem with people dieing from it. I either get sunk or escape before it becomes fatal. I think that it may be a measure of how close you are to the fatal level; in other words, when it hits 100% the crew dies.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#3 | |
Argentinian Skipper
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Regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#4 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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It pretty much does nothing until you hit 100%. The crew either dies or you surface. I have only gotten close a few times because of escorts keeping me down.
Most times it becomes a factor when you ALT exit the game or hit that damn windows sign icon on the keyboard. You can go back to the game but your O2 level will steadily keep going downs and the CO2 goes up and up until you reload a save.
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Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
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#5 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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I had it reach 100% in TC once, when I ran decks awash with time compression at 2048 for a couple of days. One crewman died from suffocation before I noticed, I was able to dismiss the corpse and replace him in port, no court martial. Odd thing is the depth settings which I can't find anywhere - diesels shut off and shift to battery power around 28 to 29 feet, oxygen cuts off and CO2 starts building up about 21 to 22 feet, so running decks awash at 25 to 27 feet keeps the battery from discharging but allows CO2 to build up. Whoever programmed that apparently never gave a thought to the fact that if the diesels have air the crew does too.
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#6 |
A-ganger
![]() Join Date: Feb 2015
Location: Northern KY
Posts: 80
Downloads: 66
Uploads: 0
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Not to hijack this thread but does running with the decks awash have a tactical advantage in SH? obviously in the real world it reduces your silhouette but is their an imperical improvement in sim?
I tried it once but my electric motors kept kicking in & gave up. If it does offer an advantage I may try it again. |
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