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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
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Noob question:
There is a Merchant Ship traveling away from me at bearing 344. How do I steer my ship in that direction? The compass will steer me but not very accurately and only by compass points. (ie: N. S, E, W) How do I 'dial in' bearing 344 to head in that direction? Thanks, ![]()
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a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! Last edited by thegrindre; 02-15-15 at 04:08 PM. |
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#2 |
Eternal Patrol
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Keep in mind that the bearing is not enough. That ship is going somewhere, so you need to determine his heading and his speed in order to set up an attack. Then you can either:
A. Point the periscope in the direction you wish to go and press the = key (this is called course to view). B. Use the chart tools to lay out new waypoints or move the old ones to where you want to go. It would have been nice of them to include an exact heading you could type in, but they didn't. ![]()
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#3 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
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Yeah, OK, I guess my real question was, is there any other ways to steer my sub.
I like the equal sign. ![]() ![]() Many thanks, Steve. ![]()
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a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
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#4 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
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Below the compass, and the other two gauges, there is a box. Click on that and the compass to a rudder angle indicator. You can click on that for a kind of precise rudder angle. You can also click on the [ or the ] key for full rudder left or right. Click on the ' key to center.
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#5 |
DILLIGAF
Join Date: Feb 2007
Location: florida
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[ is left full rudder ... ] is right full rudder ... ' is rudder amid ship.
All the keyboard commands are in the instructions and you can print out a complete keyboard layout to sit right above your keyboard.
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Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
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#6 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
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My SH4 came with a color key commands fold out but if you don't know what any of it means, it's of no help.
![]() (I'm also reading the manual as well.) ![]() Thanks for the input, guys. ![]() ![]()
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a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
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#7 |
Helmsman
![]() Join Date: Dec 2014
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Very nicely explained by all the guys, I cannot contribute anything except a warning/addendum on Sniper's post: careful with 90° approaches in the first half of the war. The detonators didn't like it and often produced duds. An approach like 60° will give you a better chance of explosion, but then you can't do a Dick O'Kane attack (see videos and explanations elsewhere), which is (one of) the best way(s) to attack multiple targets in a convoy.
Good hunting! (Cool, didn't know about the "=", I really need to read the manual).
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