![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
GLOBAL MODDING TERRORIST
|
![]()
Has anyone done this?
![]() |
![]() |
![]() |
![]() |
#2 |
Eternal Patrol
![]() |
![]()
Yes, Wreford-Brown did. It doesn't look like a VIIa though, it just acts like one.
SH3 version: http://www.subsim.com/radioroom/down...o=file&id=1871 Commander version, which changes automatically to a VIIb on March 11, 1940. http://www.subsim.com/radioroom/down...o=file&id=1872
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#3 |
GLOBAL MODDING TERRORIST
|
![]()
So there's no 3D modeled version then?
I would have suspected that would have been converted from SH5's models. ![]() |
![]() |
![]() |
![]() |
#4 |
Eternal Patrol
![]() |
![]()
Nope. Not that I've seen, anyway.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#5 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
|
![]()
Rowi converted the SH5 model, as an AI boat:
http://www.subsim.com/radioroom/show...54&postcount=1 It's included in the newer versions of Rowi's CCoM mod. |
![]() |
![]() |
![]() |
#6 |
GLOBAL MODDING TERRORIST
|
![]()
Ah, thanks. I'll contact him about doing a player version.
I'd suspect he'd have no problem with me useing his files. ![]() |
![]() |
![]() |
![]() |
#7 | |
Predator of the sea
Join Date: Nov 2012
Location: England
Posts: 139
Downloads: 6
Uploads: 0
|
![]() Quote:
![]() (it was the interior of the sub files I think as well)
__________________
|
|
![]() |
![]() |
![]() |
#8 |
GLOBAL MODDING TERRORIST
|
![]()
Ubi didn't have a problem. RAD had a problem when a ripper was written that could extract the 3d models using their .dll files.
That program is no longer available. ![]() |
![]() |
![]() |
![]() |
#9 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
|
![]()
Hi Jeff,
a VIIA would be great, indeed! Regards, LGN1 PS: Any news about your WIP (http://www.subsim.com/radioroom/show...11596&page=3)? |
![]() |
![]() |
![]() |
#10 | |
Predator of the sea
Join Date: Nov 2012
Location: England
Posts: 139
Downloads: 6
Uploads: 0
|
![]() Quote:
![]()
__________________
|
|
![]() |
![]() |
![]() |
#11 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
Downloads: 394
Uploads: 0
|
![]()
Seeing that this mod is very interesting to me, going to bring this thread to life again and see if this model has been completed or if it can be. I know a lot of people would like to see a properly modeled VIIA in game to use in early war campaigns, iirc Jeff was close to having a finalized version of this (a functioning external rear torpedo hatch, Type VIIA Turm, VIIA speed and fuel stats etc he had already done). Any chance of starting this work up again Jeff? If you need people to test a WIP model for you in patrols then count me in, whatever helps it move along to a full release.
![]()
__________________
U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
![]() |
![]() |
![]() |
#12 | |
GLOBAL MODDING TERRORIST
|
![]() Quote:
I retired from my Job so have LOTS more time to work on some old stuff. ![]() I have a few things to finish the front of the Hull for a next release. Then going to rebuild the rear torpedo tube area and add some animation work there. |
|
![]() |
![]() |
![]() |
|
|