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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Hellas
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hello subsimers,
i have the sense (not sure though) that there was a mod for making the depth charges more detailed (3d model and textures). i did a quick search but no luck. is there any mod around for it ? does the great Testpilot ever made such a mod?
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#2 |
GLOBAL MODDING TERRORIST
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You could always 'borrow' the DC from this mod for personnal use.
http://www.subsim.com/radioroom/showthread.php?t=204544 |
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#3 | |
Hellas
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![]() Quote:
![]() these depth barels look awesome ! i opened the .dat files and i saw the depth barel model (i can not see it textured though) but i have no idea how to import it in the sh3's depth charge dat. if Rosomaha give his permission,can you (or someone that can handle .dat files) make a ready for use mod for sh3?
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#4 |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
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I have made such a mod, but mine is giving the escorts authentic numbers of depth charges and is integrating 11 different depth charges, but only the Mark 9 has an authentic look. I will give the other Models their authentic look at a later time. You can find it here http://www.mediafire.com/folder/xao7...#4uqjlj8qekcwc.
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#5 | |
Hellas
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your mod is very very interesting mate ! the readme is in german and i can't understand exactly what your work does but i get an idea. you probably,if i got it right, have arranged all the DC equipments for ships and you have reworked some 3d models like the one i see at the following pic,right: ![]() but , i am looking for something more 'simple' . i am looking for a better 3d model - texture for the barrels we see underwater: ![]() does your mod changes these simple barrels to something more detailed? if yes, can you make a mini mod for importing only these barrels in game? ps:about your mod,seems that you have worked very hard for it, and it will be very nice to present it here in english. are you considering make a version for gwx,nygm,wac,lsh3 ? i really would like to test it ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#6 |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
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I would like to create the new models for the different Depth Charge Types later when I have learned it because I have to learn everything in Modding from begin on.
First I would like to perfect the mod for the ships now implemented because I would like to create the perfect ASW-Mod. Then I convert it to other supermods. But you only have to change the .eqp-file if you want to use it in other supermods. |
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#7 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
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@makman,
there is another model of the barrel-type DCs in the guns_uk.* library that comes with some of my ship models. The 3d model is by Alex, I re-textured it a bit. Also, I transplated it into DC_R_KG.* library for private use: ![]() If you like it, send PM. @padi, Jeff hint is great. I use his idea to reduce the file size of my ships since a while. ![]() If you do not have GWX at hand, just check for boats and optical instruments, such as air spotters, of Isaac Sweers. |
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#8 |
GLOBAL MODDING TERRORIST
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Nice 3D model Mate!!
![]() And the idea for re-useing 3D models is in the original SH3 files. I just took it further. If you want the file and don't want the full GWX let me know. |
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#9 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
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Alex did the 3D model ...
![]() ... at the time we completed the HDML model (never published at subsim, as requested by Alex ![]() |
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#10 |
GLOBAL MODDING TERRORIST
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#11 |
Lieutenant
![]() Join Date: Feb 2014
Location: TubeONE
Posts: 250
Downloads: 103
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Padi,
are you still working on your DC mod? I got version 1 and wonder if there are newer versions out there alrdy or if this project was abandoned? |
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#12 | |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
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And after I understand that I will rework my files. |
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#13 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
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@padi:
Remove all the repeated 3d models, leave only the 1st one; copy the ID of that model, go to "linked 3d model" of the repeated models and paste the ID into the "Model ID" box; repeat that for all instances of the model. Happy modding ![]() @makman: PM answered ![]() |
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#14 |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
Uploads: 0
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Thanks
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#15 | |
Hellas
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![]() Quote:
![]() pm sent ![]()
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