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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Jul 2009
Location: New York, New York
Posts: 107
Downloads: 77
Uploads: 0
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I just started playing career in SH4 and my first mission is to patrol off the Island of Honshu. my question is how do I know when my patrol is finished or if I've completed my objective? and what ships do i target?( convoys, Destroyer Unit, Battleships etc).
Or Better yet, when I reached to Yellow star with binoculars, exactly what do i do from there? |
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#2 | |
Ace of the Deep
![]() Join Date: Mar 2007
Posts: 1,288
Downloads: 85
Uploads: 0
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#3 |
Helmsman
![]() Join Date: Jul 2009
Location: New York, New York
Posts: 107
Downloads: 77
Uploads: 0
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I got some Tonnage, I sent a few frigates, destroyers, and a convoys to the bottom already.
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#4 |
Helmsman
![]() Join Date: Jul 2009
Location: New York, New York
Posts: 107
Downloads: 77
Uploads: 0
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oh by the way, is there a mod that allows you to walk around in the submarine, instead of being stuck at the map table with the helmsman? LOL.
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#5 |
Ace of the Deep
![]() Join Date: Mar 2007
Posts: 1,288
Downloads: 85
Uploads: 0
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As far as I know there has been no mod yet developed for USN subs that gets you outside the control room, conning tower or bridge
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#6 |
Rear Admiral
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The supermods like TMO allow you to walk around in the sub using the freecam within the compartments modeled.
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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#7 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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I tried one free cam mod that allows you to move around in the control room, conning tower and bridge;
http://www.subsim.com/radioroom/down...o=file&id=1953 The only problem is it frequently gets "out of sector" and has to be reset. As for the "patrol area" missions you simply have to navigate within a mile or so of the star, stop dead, hit time acceleration and wait 48 hours to get the mission accomplished message. |
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