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#1 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
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hey guys, I have 2 questions about sh4. 1st will the mod "real captains problems for TM" work w/ my mod list? 2nd in sh4 do merchant ships get guns on them as the war goes on?
JSGME list 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 Traveller Mod v2.6 TMO Traveller Mod 2.6 OTC 1.5 Patch Convoy Routes TMO+RSRD |
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#2 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
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Try it and see if it is not written in the documentation and yes.
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#3 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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ok thanx, another question, for some reason whenever I ram ships there's no ramming sound. why is that? same mod list as the last post BTW.
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#4 |
Rear Admiral
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Haven't played in awhile, so not sure what the mod "real problems" is or what files it overwrites. If it's for TMO, probably be OK, but does it overwrite files for Trav or OTC. With mods, it's a matter of what files they overwrite and often modders don't pull exact single files to make changes. So watch what files it overwrites for OTC or Trav, may not crash your game, but may change aspect of those mods causing them not to work or function as they should. When you combine lots of bigger mods, always got to know what other mods overwrite in each.
As for collision sound, seems it worked fine with TMO/RSRD. It may be travs mod, in that working the sub to sit on the bottom, seems you lost collision sounds for that, may also affect when you run into a ship. You could back it out and test until you see what mod causes it.
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