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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jan 2014
Posts: 8
Downloads: 61
Uploads: 0
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How do you increase to amount of ammo for the main guns on the New Mexico.
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#2 |
Seaman
![]() Join Date: Jan 2013
Posts: 41
Downloads: 104
Uploads: 0
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Hi,
Open Data/Submarine/NBB_New_Mexico/NBB_New_Mexico.eqp file! There you can find the weapon classes for the ship! The "14in_Triple_Turret_PC" is the player controlled cannon, without "_PC" are the AI cannons! Now open Data/Library/USSubParts/14in_Triple_Turret_PC.sim with S3D editor and you can change under "wpn_Cannon" the "ammo_storage"! For the AI cannons you must open the Data/Library/ShipParts/guns_radars_05.sim and search after the "14in_Triple_Turret" and make the same as above! |
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#3 |
Swabbie
![]() Join Date: Jan 2014
Posts: 8
Downloads: 61
Uploads: 0
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what is the S3d editor and where can I get it.
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#4 |
Seaman
![]() Join Date: Jan 2013
Posts: 41
Downloads: 104
Uploads: 0
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#5 |
Swabbie
![]() Join Date: Jan 2014
Posts: 8
Downloads: 61
Uploads: 0
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I try to open the EQP file with the editor and it won't open the file.
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#6 |
Seaman
![]() Join Date: Jan 2013
Posts: 41
Downloads: 104
Uploads: 0
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No, you can the .eqp file simple open with the standard editor of windows!
The S3D editor is for .dat, .sim, .zon, .val, .cam and .dsd files (see top right corner of the editor when open a file!) Dont forget to make safe copies of your files you want to edit! |
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