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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 293
Uploads: 0
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Enigma Rising Tide <--- Just a few questions.
These are my questions:
Multiplayer - I have heard of multiplayer beta patches but were can I find them? Engine - What game engine does Enigma use? Source Code - Is it available? Mods - Are there mods? Voice Command - Does it work on Windows 7? Depth Charges - How the hell do you know the depth of a sub? Thanks... |
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#2 | |
Fleet Admiral
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#3 |
Torpedoman
![]() Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 293
Uploads: 0
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Google, mods and engine
So I typed into google (Other search engine are available) "Jimmy Hoffa Enimga Rising Tide multiplayer" and know I feel like an idiot
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#4 | |
Fleet Admiral
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![]() Quote:
![]() I think the engine software was intrinsic (sp). Dirty secret #2, ERT is not very mod friendly. There were some out there, but, if I recall not very many
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#5 |
Torpedoman
![]() Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 293
Uploads: 0
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The game engine?
Cant find it.
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#6 | |
Fleet Admiral
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![]() Quote:
That's it, ...and no, no clue.
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Tags |
depth charges, enigma rising tide, mods, multiplayer, voice command |
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