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Old 04-29-14, 06:58 PM   #1
makman94
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Default how to turn off the land reflections on water?

hello to all subsimers,

does anyone has an idea if there is a way to turn off the land reflections on water?
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Old 04-30-14, 09:43 AM   #2
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I think there is a parameter in the scene dat that controls reflections because I remember that some mods provide a full reflection of your sub on the surface, others a blurred image and others a very faint one. But that one you already probably know

I also think in the 3D model files was a parameter for the reflection, maybe look at it with Silent Editor?
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Old 05-01-14, 01:08 PM   #3
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I've also seen a 'reflections' option in S3D somewhere... I just cannot remember which file - most probably the sub files.. so I'd imagine there would be a terrain one somewhere.
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Old 05-02-14, 01:04 PM   #4
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Quote:
Originally Posted by Hitman View Post
I think there is a parameter in the scene dat that controls reflections because I remember that some mods provide a full reflection of your sub on the surface, others a blurred image and others a very faint one. But that one you already probably know

I also think in the 3D model files was a parameter for the reflection, maybe look at it with Silent Editor?
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Originally Posted by vanjast View Post
I've also seen a 'reflections' option in S3D somewhere... I just cannot remember which file - most probably the sub files.. so I'd imagine there would be a terrain one somewhere.
hello Alberto and Vanjast,

yes, there are in several places (like sub .dat files ,ship.dat files...) the ''water reflection'' feature but nothing is altering the land reflections. i can't see anything in land - terain files that can be edited with s3d and alter the land reflections so i am wondering where (and if) these tweaks can be made somehow.

@Alberto: the 'water reflection' nodes at scene.dat (and at skycolor.dats ) are altering the overall reflections of enviro and not parts of it. i am running after to find -if there is- a way to totally switch off the land reflections on water
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Old 05-04-14, 02:01 PM   #5
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I'd say the TerrainReflectionShader handles what your looking for.
That's coded in the SH3.exe last I recall.
hello Jeff,

seems that you are right to look at this place

i opened the sh3.exe with a hex editor and i found at the description a ''TerrainReflectionShader''.
is there a way by changing some bytes to switch off the TerrainReflectionShader or you think that it is more complicated than this?
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Old 05-06-14, 06:29 PM   #6
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I did a quick look at sh3.exe in IDA Pro.
The TerrainReflectionShader calls a pixal shader which may be in the Kernel.dll?

There may be a boolean switch to turn it off but I've not looked that close at it.
you think that there is any chance to locate,in case that exists, this switch ?
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