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Old 12-17-13, 07:49 PM   #1
HotiBomba
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Default More than a year passed... So guys what is new?

Hello again... After some WW2 tanks, and planes simulations back to good old SH3

Since some time passed, I am interested is any new 'must have' mod appeared? Or maybe expansion pack like it was GW long time ago...

If I remember good, last time I was here also some new boats were implemented or was planned to into game... Like Type XXIII... Any new boats to plunder?

Looking forward to enjoy in the game again, and hope u can help so I dont miss to install new stuff if they were added into game. Thanks again!

Hoti
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Old 12-17-13, 11:44 PM   #2
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HotiBomba emerges after a lengthy stay beneath the waves.

Whats new? well, that very well depends on how long you've been absent i suppose.

As far as SHIII goes. GWX is still king, but modifications of SH3 have tapered off as later versions of the franchise have been released.

There is a full interior mod out - diesel rooms forward. thats about all i think.
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Old 12-18-13, 02:29 PM   #3
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Welcome back on board! I myself took almost two years off this site to care for other issues and play other games. Now I'm back to the good ol' GWX3.

After doing some research and bringing myself up to speed here on Subsim, I realized that SH3 is sadly becoming a cult classic with those of us who like to remain in the stone age technology wise. What can I say? It's a much cheaper method than constantly upgrading simply for eye candy and buggy gameplay.

I feel that although SH3 is old (almost 9 years now!) it's actually a much better game due to the many years of mods, patches, and improvements. Many of the bugs have been removed from SH3 over the years. If you can handle the lack of eye candy, and you have the right mods, I believe you can make SH3 much more realistic and intense than other titles in the SH series.

I still play SH4 and 5, but I always end up coming back to SH3. Mostly because I'm used to the game engine and I know how to control all aspects of the sub under any conditions. Once I got into SH5, I couldn't believe all the nonsense and garbage that's in there. I find SH5's learning curve and excessive bugs to be deterring. After all we want to play a sim, not have an underwater soap opera with the crew or be CTD'ing all the time.

If you have any questions, feel free to ask.

Welcome back!
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Old 12-18-13, 04:48 PM   #4
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Quote:
Originally Posted by gi_dan2987 View Post
After doing some research and bringing myself up to speed here on Subsim, I realized that SH3 is sadly becoming a cult classic with those of us who like to remain in the stone age technology wise.
I completely agree with the sentiment but have to disagree with the "stone age" comparison. SH3 was better out of the box, because like AOD and SH1 before it the campaign was king and they all fulfilled that function well. SH5 is about walking through the sub and talking to the crew. Those are welcome additions, as are the graphics, but if SH5 had attempted to match the earlier games' functions and add in the new stuff while at least trying to fix the flaws in SH3 it might have been far more widely accepted. Rather than fix and update the old they tried for something completely new, and failed. Even three years of the best modding has only managed to make it work better, while SH3 is still popular not because people like the old ways but because the new version threw out a lot of what was best, rather than build on it.

If SH5 had been an update and upgrade and fix rather than a complete rewrite, SH3 would now have been on my shelf gathering dust for the past three years and I would be praising SH5 as the improvement it should have been. Doubly so since if done right it should have been easy to update the SH3 mods to slip right into SH5. Think how good that would have been.
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Old 12-18-13, 11:12 PM   #5
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You couldn't be more correct Steve. SH5 really left me with a long face and within about a week I was back on patrol again in my VIIB in GWX3. Granted every sim has it's issues, but 5 took the cake.

I would like to suggest some changes to the SH series in general.

First of all, an opera isn't over until the fat lady sings right? So why is it the game determines my death? Why can't I be allowed to exit the game myself after I determine I'm done? After all my crew is dead, all compartments flooded, and the sub on her way to the eternal deep. Obviously there's nothing else to do besides quit to the main menu. The reason I'm suggesting this is because there have been times where I was making headway on the flooding, most of my crew was still alive and working, the sub was still under control and actually beginning to reverse her sinking and begin to surface when Bam! I get the "Yer Ded" message.

Let me know what you think about this suggestion and why it would or would not work in the game.

By the way, I think I remember talking to you a while back Steve. Were you the guy who posted up the picture manning a flak gun on your cruiser during Vietnam?

In case you're wondering, I went AWOL for a while playing other games and taking care of important matters. Now I'm back just kind of helping out the noobies and what not.

How's life?
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Old 12-19-13, 12:25 AM   #6
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hands down... sh3 was king right out of the box. Ubi showed us for weeks videos of game play and trailers etc. and when we brought the game home and installed it... what we saw was what we got.

with SH5, well... we saw crewman running to stations, engaging one another in conversation... we saw a living u-boat and her gallant crew going about their duties.

what we got out of the box there was most decidedly NOT what were were lead to believe was within the box.

SH3 still rules, and it gets its share of gameplay on my PC still these days closing in on a decade after release.
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