![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Loader
![]() Join Date: Apr 2011
Location: bath. England
Posts: 84
Downloads: 225
Uploads: 0
|
![]()
How do i get my pennants to show,in all the years ive been playing SH3
ive never managed to get that mod to work,install order is all good but i return from a hard fought mission and get to port raise my obs scope n no pennants!!so what am i missing any help,advice would be most welcome,id like to edit the tonnage sunk for each patroll so if anyone could help that would be fantastic ![]() |
![]() |
![]() |
![]() |
#2 | |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
|
![]() Quote:
I don't know how to edit the tonnage , though. |
|
![]() |
![]() |
![]() |
#3 | |
Navy Seal
![]() |
![]()
From Racerboys readme,
Quote:
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
|
![]() |
![]() |
![]() |
#4 | ||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
Quote:
Quote:
GWX mod is the base for this mod. This mod is not compatible with other mods modify the turms of the submarines. First and foremost you must install the mods in the correct order. The easiest way is to install GWX_DFa-Flag&Pens_2010 latest... If it's not possible you need to check that the next mods ought not change the turms of submarines and file command_*.cfg. If next mod changes only command_*.cfg you can edit it manually. Strings must be: [Cmd400] Name=Watch_officer Ctxt=1 Key0=0x46,Cs,"Shift+F" ; Flag up GoBack=Watch_view [Cmd418] Name=DGuns_Update_target Ctxt=1 Key0=0x22,Cc,"Ctl+PgDn" ; Attack periscope and pennants down Key1=0x22,C,"PgDn" Key2=0x21,C,"PgUp" [Cmd429] Name=AAGuns_Update_target Ctxt=1 Key0=0x21,Cc,"Ctl+PgUp" ; Attack periscope and pennants up [Cmd436] Name=Watch_officer_end Ctxt=1 Key0=0x46,Cc,"Ctrl+F" ; Flag down [Cmd450] Name=Radio_operator Ctxt=1 Key0=0x56,Cs,"Shift+V" ; DF antenna up, rotate GoBack=Radar_view [Cmd470] Name=Radio_operator_end Ctxt=1 Key0=0x56,Cc,"Ctrl+V" ; DF antenna down The flag and the pennants are recorded in the file *.eqp of submarine, e.g. NSS_Uboat7c.eqp: ;SubFlag [Equipment 20] NodeName=F01 LinkName=GE_St_subFLG ; <---- StartDate=19380101 EndDate=19451231 ;Pennant 1 [Equipment 21] NodeName=F03 LinkName=cargo_13850 ; <---- StartDate=19380101 EndDate=19451231 ..................... ;Pennant 12 [Equipment 32] NodeName=F14 LinkName=cargo_1960 ; <---- StartDate=19380101 EndDate=19451231 You can use 1...12 pennants to your taste from the list shown in the help file ListOfPens.jpg in mod package. And last word... pennants will be appear only in German and friendly ports in range about 200 ... 300 metres from your berth... when the submarine gets state InHarbor or InHarborNeutral... during that time watch sailor ceases lookup around... as posted by VONHARRIS. ... and for working with pennants you must use commands: Rise_whole_periscope "Ctl+PgUp" Lower_whole_periscope "Ctl+PgDn" The same requirements and for use LSH3-5_DFa-Flag&Penns_2010.
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 10-03-13 at 03:38 AM. |
||
![]() |
![]() |
![]() |
#5 |
Loader
![]() Join Date: Apr 2011
Location: bath. England
Posts: 84
Downloads: 225
Uploads: 0
|
![]()
Ok strings changed ,and ; next to pennant's i want to fly,now is it the attack periscope or the obs scope i need to raise,i thought it was the obs's but hearing diffent things??
![]() plus sellecting your pennants you are flying eg-; next to ones you want to fly you dont need to go sink anything to test them correct?? |
![]() |
![]() |
![]() |
#6 |
In the Brig
![]() Join Date: May 2013
Posts: 96
Downloads: 1
Uploads: 0
|
![]()
You have to sink ships in order to hoist the pennants. Everyone knows that.
|
![]() |
![]() |
![]() |
|
|