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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Oct 2012
Location: Bucharest, Romania
Posts: 296
Downloads: 325
Uploads: 0
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I think I've found the magic time compression setting..(at least for me)
64! Go faster and you risk getting bad weather and never getting rid of it. You also risk bad things like crashing into stuff. I've found that if I never go higher than 64 Time Compression, I can almost complete an entire tour without seeing rough water. Not sure why but it works in both GWX and LSH. With 64X it is fast enough so I can get to my destination fairly quickly (1 minute per hour not too bad), but also not too fast that I end up crashing into things or .. as stated above, I run into bad weather that never goes away. Also it lets me leave fatigue turned on in the game so that when I'm in a battle my guys tire out so there is some crew management, but going to 64X prevents them from losing or gaining fatigue. I can get to my destination with rested crew then manage their fatigue. Gives me the best of both worlds. So what I do is get my mission started, get out into the ocean and set it for 64X. For some this may be WAY too slow, but for me it allows me to do other things while listening to the music of the era, even walk away for a bit.. also when an enemy appears, there seems to be more of a chance for my crew to react than when I'm at higher compressions. There are few surprises and I don't run into friendly ships by mistake. I'll say it again.. the weather is beautiful lol! Nice smooth seas.. Wondering what your opinions are and I'm ready to get shot in the head ![]() Jeff |
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#2 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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I agree. for me ( this is only my opinion ) I will never go beyond 64x except when i'm spent and returning to port , and then only 128x. I like to keep thing slow and don't want things to pop up on me too fast. I play about 2 or so days of game time a nite of my time. So no rush. But anyway, I agree with ya and if it takes me a week of my time to get to a patrol area , so be it. This way I got time to react , maneuver , and use manual targeting to kill ships. Oh yea , I never exceed 4x when in combat either. Again just my opinion.
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#3 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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I haven't tried your strategy yet, but my understanding of the way SHIII handles weather shouldn't be related to time compression. I'll check it out on my next patrol if I can get my windows 8 to cooperate.
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Irish1958 ![]() |
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#4 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
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I'd love to play this way myself, but I tend to worry about corrupted saves.
I imagine myself reacting terribly to a week of RL and a fantastic patrol lost to a crashing save game. You guys have that issue at all?? T |
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#5 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Yes. Ever since I went to Windows 8.
But the game was developed almost ten years age for windows98/XP.
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Irish1958 ![]() |
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#6 |
Frogman
![]() Join Date: Oct 2012
Location: Bucharest, Romania
Posts: 296
Downloads: 325
Uploads: 0
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I don't have any problems with losing games but I also save probably 4-8 times at various intervals so I always have a save to go back on. If something should happen where I can't reload a game, then I just step back one save. I have yet to lose much doing this.
I have no idea why 64X seems to keep the weather clear. I understand it should have nothing to do with it. All I know for sure is that in the past when I was using 512 or higher compression I almost ALWAYS had bad weather and it was getting really annoying. Now I almost NEVER have bad weather ... Maybe coincidence. |
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