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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Question:
Does the game engine handle or render high-res textures? Looking at doing some re-texturing of game content. Before i waste my time with scaling of re-textures. Thanks in advance. |
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#2 | |
Stowaway
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![]() Quote:
There is alot of textures out there. I'd look to see what you can find first. You might be surprised. |
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#3 | |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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![]() Quote:
Haven't seen too many... I would imagine the game engine can handle basic rendering duties but if one was to bump up texture rework to say, double or triple, it would not be pretty. |
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#4 |
Stowaway
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There are quite a few high res tex out there, for sea floor uboat skins and other things.
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#5 | |
Stowaway
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Rescaleing the textures does not give you high res by the way. |
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#6 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Speech about x64 systems?
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