SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-28-13, 11:08 PM   #1
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,109
Downloads: 467
Uploads: 0


Default TMO 2.5: impossible to lock target in fog

Hi,

As the title says, only light fog and impossible to lock target even at 500m!

How come?

TMO 2.5 + Traveller mod for TMO + OTC for TMO + ISE #1 and #2 (waves and colors)
Fifi is offline   Reply With Quote
Old 03-28-13, 11:47 PM   #2
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

That's strange, certainly isn't TMO. Can't remember for sure, but don't think OTC changes any scene dat or env values that would cause such. I don't recall that issue when I used OTC. I also don't think ISE changes any scene dat values regarding fog, nor have I heard anyone else complaining of this issue with either mod...The last time I heard of this problem was with Real Env Mod, but someone made a fix for it.

The one ISE extra mod for clouds and waves I suspect does make changes to the scene dat, but would have to check and see what values where changed. Still, seems someone would called this out.

Try disabling ISE mod for clouds and waves and see if that fixes it, if so, let caustic know.

Get back to us....
__________________

You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.

Last edited by Armistead; 03-29-13 at 12:05 AM.
Armistead is offline   Reply With Quote
Old 03-29-13, 12:15 AM   #3
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Heck, missed something, you're running Trav mod with OTC, I don't see that working at all, they both use many of the same files. You may get a percentange of each that may work, but I doubt it, plus possible conflicts.
I agree both are great mods, we need to pull as many pieces out of Trav mod that can be used with OTC, something I plan to do.

Trav does make some minor changes to scene dat, but I use it and don't have your fog issue.

Good luck...
__________________

You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.
Armistead is offline   Reply With Quote
Old 03-29-13, 12:21 AM   #4
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,109
Downloads: 467
Uploads: 0


Default

Ok, so i'll remove the Traveller Mod and see what happens...

Quote:
Originally Posted by Armistead
I agree both are great mods, we need to pull as many pieces out of Trav mod that can be used with OTC, something I plan to do.
THAT would be great!
I agree OTC mod is also a must have!
Fifi is offline   Reply With Quote
Old 03-29-13, 12:30 AM   #5
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

One would have to look at each and compare files, but doing it long ago, I saw both used many of the same, it may not crash the game, but could cause some wierd game play. If you ran OTC after Trav mod, not sure how much of it you would have left, vice versa....

Try that, if that doesn't solve it, try the ISE extra mods next.
__________________

You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.
Armistead is offline   Reply With Quote
Old 03-29-13, 12:54 AM   #6
Aramike
Ocean Warrior

Best of SUBSIM
Chairman
 
Join Date: Dec 2008
Location: Milwaukee, WI
Posts: 3,207
Downloads: 59
Uploads: 0
Default

I totally just ran into this issue. Running TMO myself, ended up on the surface against a subchaser and couldn't lock the target.
Aramike is offline   Reply With Quote
Old 03-29-13, 12:57 AM   #7
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,109
Downloads: 467
Uploads: 0


Default

Ok, i've checked, and only ISE waves and clouds change the scene.dat file.
ISE realistic colors change some env.dat file.
Traveller mod doesn't change any of these files...

My problem is, i can't play TMO 2.5 without OTC (mainly for boat's lenght in ID manual, to calculate boat speed), and i can't play without both ISE because they fix my sea black stripes (without ISE, my sea is awefull).
On other hand, i get this fog issue now!

I started an other thread about this TMO 2.5 color issue with my rig, and i don't get it at all with other TMOs!
TMO 2.5 makes my main room very dark on roof and floor, and i never figured out why. Makes the sea with black stripes too.
Deactivating post effect filters, main room is ok again (but colors washed out) but sea is still weird...

Is there any TMO between 1.9 and 2.5 to download for test?

Quote:
I totally just ran into this issue. Running TMO myself, ended up on the surface against a subchaser and couldn't lock the target.
Just readed on my french Mille Sabords forum, they say it's a known issue with TMO 2.5!!!
Fifi is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:17 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.