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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2013
Location: 20'000 leagues under the sea
Posts: 29
Downloads: 11
Uploads: 0
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Hello everyone. I seem to have a problem with my torpedoes. They always seems to pass behind whatever I want to shoot at. For the record I'm using auto-targeting and have TMO 2.5 installed. I've tried to offset the torpedo angle to campensate and I've tried to change the speed setting but nothing seems to work. Funny thing is it didn't seem to be like that from the beginning. On my first patrol I sunk a Japanese battleship from a distance of 3000 y no problem. Now I can't hit a merchant going 5 knots in a straight line even from a thousand yards. I think I'm on my fifth patrol now probably, and this problem seem to have arisen in the last couple of patrols. As I said, I didn't have it in the first place. Looking att the combat map I can see the torpedoes veering from their calculated trajectory. I've been forced to surface the boat and sink whatever merchants I've come across with my deckgun. Any ideas? Is this a bug, and if so is there anything that can be done about it?
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#2 | |
Airplane Nerd
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![]() Quote:
Don't compensate the torpedo angle....There's your problem. If the Auto-Targeting says something, don't correct it. Don't mess with the Gyro Angle or anything. Try this out and see what happens.
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#3 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Are you opening the torpedo tube doors before firing? Failing to open the doors causes a delay before firing that will cause the torpedo to miss astern of the target.
Edit: And welcome to Subsim!
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#4 |
Watch
![]() Join Date: Mar 2013
Location: 20'000 leagues under the sea
Posts: 29
Downloads: 11
Uploads: 0
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I've only tried to adjust the spread angle after I've already fired two or three torpedos and they've all passed behind the ship I'm firing at. I also thought I might have forgotten to open the tubes, but there are times I'm positive that I remembered to do it and it didn't seem too make any difference. One thing I did came to think about though was that I think all of the ship encounters when this has happened took place in the daytime. It's possible they simply saw my torpedoes and increased speed or something even if they didn't seem to react otherwise. They all kept going in a straight line basically
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#5 | |
Airplane Nerd
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![]() Quote:
What angle are you firing from? And what mods are you running?
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#6 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
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Welcome aboard Subsim.
![]() Sounds like you need to clean your sensors, wires and buttons. Clean out the inside of the TDC while you're at it. Get on that right away. ![]() Apparently you're using auto targeting. You say you're making sure the torpedo doors are open. Are you "locking on" with the auto target? If you don't, then your "crew" won't make any changes and the gyro angle will remain the same. Lock on and your "crew" and the TDC will continue to update the information and you will probably get an accurate hit.
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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