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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Jul 2012
Posts: 134
Downloads: 107
Uploads: 0
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sooo...I am wondering if this is just me or not...seems my soundguy can never tell me the range to a target as the option is just always seeming to be greyed out...also whenever I say follow nearest warship contact or sound contact he tells me that there is no sound buttttt....if I ask for nearest sound contact report he tells me that there is a warship bearing such and such....is there a way to fix my clearly mentally deficient soundguy or should I just stuff him into the first torpedo tube I have available and launch him out to sea?
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#2 |
Navy Seal
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Just take his seat, and you'll be able to know the range (icon non greyed).
Also, give him more points as soon as possible! ![]() |
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#3 |
Subsim Aviator
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and we have entered into a generation of sub simmers where the moniker "sound guy" is considered normal and ok.
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__________________
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#4 | |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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@Niteowl I assume that you are playing the stock game. Unfortunately, most of the crewmen are terribly inefficient at their jobs, espeically in the beginning. Fifi, however, is correct in that you need to develop that crewman as quickly as possible, as he will be very important in surviving attacks. |
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#5 | |
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Subsim Aviator
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![]() not attacking anyone. carry on
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#7 |
Navy Seal
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Im sure we can call the sound guy the sound guy if we want.
This is the SH5 forum remember - so none of it is realistic anyway ![]() |
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