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Old 03-11-13, 02:44 PM   #1
The Enigma
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Default SimCity Burning: A Warning to Microsoft, Sony, and all publishers...

An article that sounds familiar.

SimCity Burning: A Warning to Microsoft, Sony, and All Publishers on The Dangers of Always-Online DRM

It has been out for three days, and SimCity is broken. Seriously, unplayably
broken. As a long-time fan who's been looking forward to this week for many
years, this is a huge, frustrating disappointment. The worst part? The main
issue isn't with the game itself, but an entirely unnecessary and completely
avoidable always-online Digital Rights Management (DRM) system that's
keeping millions of fans from playing the game they paid for, when they were
told they'd be able to play it. If there is one good thing that comes of this
disaster, let it be yet another lesson to publishers like EA and
Activision/Blizzard, and platform owners Microsoft and Sony, who may be
considering always-on DRM in next-gen consoles or PC games: don't even
think about it. It's a pipe dream, and to attempt it is to invite an enthusiasm-
draining catastrophe with every single game launch.



Here's what the past 10 years of online DRM has taught anybody who's paid
the slightest bit of attention: it never works right, at least at first. And while
it might be largely successful in stopping piracy (as Diablo III effectively
has), it exacts a terrible price: the trust and enthusiasm of the most loyal
and enthusiastic gamers. These are the people who are dying to get their
hands on new games, the ones who eagerly spend on pricey collectors'
editions and DLC – all of it sight-unseen. If treated well, their word of mouth
buzz can generate more game sales than a site like IGN ever could. They are
also the ones who will always be affected most by the inevitable screwups
that always-online DRM will bring.

Read the full article here

Source: http://www.ign.com
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Old 03-11-13, 02:49 PM   #2
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Well, they never listen to the one's buying their products. It seems that they don't care if anything is broken or not... just push it out the door and get the money...... then let someone else fix it.

I can now understand why so many are going with console games, and walking away from the good ol pc games.

IMHO, it all boils down to greed.
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Old 03-11-13, 02:53 PM   #3
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I would have loved to pick up the new Sim City game but i'm not supporting this crap. They come out with an offline version and I might change my mind but until then it's a non starter.
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Old 03-11-13, 04:43 PM   #4
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Quote:
Originally Posted by August View Post
I would have loved to pick up the new Sim City game but i'm not supporting this crap. They come out with an offline version and I might change my mind but until then it's a non starter.
Same here.
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Old 03-11-13, 04:56 PM   #5
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Not claiming firsthand knowledge, nor encouraging anyone...But typically on torrent sites, the DRM is busted long before the paid consumers get a patch to fix DRM issues.

Like your CD key not working, or your download not coming after buying. Having to sign into 2-3 different servers. etc..

I am not encouraging, just saying that anti piracy actions often make it less stressful to steal it.

Now the issues with the sims?

Pure EA greed.

Let steam sell it. oohh we think we are Blizzard....We wish we were starcraft, and could actually hold people hostage like they do.

Origin sucks, really bad client, really really really bad, maybe that is why EA fails.

That and the anti PC crusade they been on...
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Old 03-11-13, 04:57 PM   #6
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Quote:
They also want to dry out modding,
You are spot on with this. No name dropping here, but my experience has been modders are a thorn in a devs side.

I don't know about it from a DRM point of view though.
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Old 03-11-13, 04:59 PM   #7
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Curious which DRM you prefer?

SSSSSSSStarforce
or

online-all-the-time DRM

or something else?
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Old 03-11-13, 05:07 PM   #8
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DRM is BS!

All they do is to make the life of paying customers harder. Pirates, usually, crack games very quickly. Just look at the SH5 DRM crap story for example. A crack was available ~3 days after release - when many customers could not even play because the Ubi servers failed.

Even the mighty Diablo III was finally cracked. You can play it on private servers, if I am nt mistaken. A friend just told me yesterday.

Also, this "must be online" thing is much more than just preventing the oh-so-bad piracy (they benefit more from it than you might think), it is a good tool to keep an eye on you. What you do, when you do it and why.

BF3 is a good example.

And personally, I find all that disgusting to the bone! This is why I totally avoid "AAA" titles nowadays and stick more and more with indie game developers for many reasons.

Usually:
- They listen to their community/develop it with the community
- They often don't punish you with DRM
- The games are waaaay cheaper than AAA titles (and better in my op.)
- They often grant quick acces (alpha/beta testing...)

Ubicrap, EA, Blizzard?
Dead meat for me!
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Old 03-11-13, 05:13 PM   #9
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Quote:
Originally Posted by nikimcbee View Post
You are spot on with this. No name dropping here, but my experience has been modders are a thorn in a devs side.

I don't know about it from a DRM point of view though.
I don't see why they would think that. Modding increases their sales, and most modders ask nothing for their work.

To flip the coin though, when someone mods and or shows how easy it was to fix, it does make the developers look pretty bad.

But on the flip side to that, usually its only those that mod their game that know, and for the most part, they are happy.

I honestly hate EA, the only games I've enjoyed from them in the past 2 years are BF3, Madden 13 (They actually made a really good leap this year, not looking foward to the next 5) and Sims. Other than that, they ruin every franchise, NFS used to be great, KOTOR was a great series. Deadspace 3, they turned into a crappy shooter, and they run it into the ground for the love of their precious money. It sums up their arrogance when after recieving the "Worst Company in America" award that the statement they gave was "We are just going to continue making award winning games". Screw them and their CEO.
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Old 03-11-13, 02:55 PM   #10
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Quote:
Originally Posted by GT182 View Post
Well, they never listen to the one's buying their products. It seems that they don't care if anything is broken or not... just push it out the door and get the money...... then let someone else fix it.

I can now understand why so many are going with console games, and walking away from the good ol pc games.

IMHO, it all boils down to greed.
As far as I know, Console games are also moving towards online DRM.
No escape there.
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Old 03-11-13, 03:03 PM   #11
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I'd pay the retail price of the new Simcity for a Win7 compactibility patch for Simcity 4
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Old 03-11-13, 03:16 PM   #12
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I'm still hoping that EA will drop the DRM scheme in the wake of this hullabaloo, because I really want this game. Of course, this is EA that we are talking about; they're pretty much the douchiest company in gaming.
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Old 03-11-13, 03:20 PM   #13
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Quote:
Originally Posted by Takeda Shingen View Post
I'm still hoping that EA will drop the DRM scheme in the wake of this hullabaloo, because I really want this game. Of course, this is EA that we are talking about; they're pretty much the douchiest company in gaming.
Same, I love the Settlers/Anno-esque situation in this game where industries supply other industries and so forth, but the DRM and the stupidly small city/town building size puts me off.
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Old 03-11-13, 03:30 PM   #14
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Same, I love the Settlers/Anno-esque situation in this game where industries supply other industries and so forth, but the DRM and the stupidly small city/town building size puts me off.
The plot size doesn't bother me, as I always thought the larger sizes in the previous titles were gratuitously large. I think that the point of the gameplay here is to have your regional cities supply each other, so that you don't have to have that scenario where your city is a self-contained island of humanity. So, here you can have a Las Vegas-style city that is supplied by a Los Angeles-sytle city. While they are not large, they are interconnected to a far greater degree which is, in my opinion, more realistic.
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Old 03-11-13, 05:40 PM   #15
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Quote:
Originally Posted by Takeda Shingen View Post
I'm still hoping that EA will drop the DRM scheme in the wake of this hullabaloo, because I really want this game. Of course, this is EA that we are talking about; they're pretty much the douchiest company in gaming.
Sorry, not going to happen:
http://www.joystiq.com/2013/03/10/ma...-not-possible/

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