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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: May 2009
Location: Canary Island Spain
Posts: 53
Downloads: 506
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Hello, I Have a problem with DD in multiplayer and 100% realist mode, the problem is the DD self-destroy and don't I know reason, can somebody help me?. It is maybe cause of the mod IRAI (IRAI_0_0_39_TheDarkWraith and Update), when I play with this mod disabled they don't self-destroy, but DD is inoffensive. When I make the missions I put DD in Elite, can this be?
thank you. My activated mod is TDW_GenericPatcher_v_1_0_74_0 (act. full) NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_1_0_jimimadrids_map_tools NewUIs_TDC_7_1_0_ERM_Reaper7_NightVision Nauticalwolf's Damage and Torpedo UI (b) Mod V1.1 NDB,NDH OM#1 - No Dialog Indicator IRAI_0_0_39_TheDarkWraith and Update SubFlags_0_0_8_byTheDarkWraith TDW_Mines_Subnets_Detectable_in_hydro (OH II v2) Accurate German Flags Cerberus62 Corrected Depth Charge Projector 1.0 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Church's SHV 1.01 Keyboard Commands v1.1 850_Meter_Bearing_Plotter_byTheBeasts1.0 Regards |
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#2 |
Stowaway
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its a flaw in the game engine where ships will drive in reverse at times so it drops a DC in shallow water then backs over it and blows himself up.
if its a mission you made then often if you delete the unit and replace it then it will act normally or try putting in a course that doesnt intersect with land and the ship will turn around instead of following the plotted course in reverse. when allerted to you, the ship should not be stuck on its plotted course anymore but i have seen that happen before so i think its just one of those unrealistic glitches with things in the game you have to live with i dont think the mod causes it because there is a problem with the mod but you just notice it with that mod because they are reacting better and they are reacting to being allerted to you which causes the glitch in the game to show up |
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#3 |
Mate
![]() Join Date: May 2009
Location: Canary Island Spain
Posts: 53
Downloads: 506
Uploads: 0
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Thank you for your quick answer;
Certainly destroys when dropping DC but not necessarily in shallow waters, it also happens in deep waters and in forward trajectory . Can it maybe be corrected changing the launching time of those DC maybe, delaying them some seconds?. Sorry for my poor english |
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#4 | |
Stowaway
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hmmm thats strange? they shouldnt do it going forward or in deep water. perhaps its double spawning (putting two ships in the same spot) and they are exploding from the collision definately sounds like something strange is going on |
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#5 |
Mate
![]() Join Date: May 2009
Location: Canary Island Spain
Posts: 53
Downloads: 506
Uploads: 0
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When I make a mission, the escorts (DD) take their direction (Waypoint) next to the rest of the convoy, I don't put two escort at the same time. The problem happens when DD locates the Sub. and they attack, going forward DD explode when throwing those DC , yes it is strange, but it isn´t because the mission's configuration.
Something happens and I don't know what it is, I suppose that I will have to live with it in Sh5 because it doesn't happen in Sh3 neither in Sh4, only in Sh5 and in way multiplayer. Thank you for everything. |
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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On very rare occasions I've seen a destroyer going full speed in reverse with OHII. I've gone back and started that 'Save' again, and it doesn't happen again.... all is back to normal. I don't know for sure, but it's possibly just a game bug.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#7 | |
Black Magic
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