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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Oct 2012
Location: Bucharest, Romania
Posts: 296
Downloads: 325
Uploads: 0
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I'm using SH3 with GWX and SH3Commander.
I have my leave time set to 10 days, but on my last patrol I came in on August 26 and when I shipped out it was November 3! I later realized that my hull (before docking) was at 46%. I was messing around and hit the canal doors lol.. So my question is, does SH3 or GWX add more days to your leave when you come in with a damaged ship? |
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#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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1 day leave for 1% hull damage.
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__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#3 |
Chief of the Boat
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The ruling kind of ensures you take into account the potential consequences of continuing with a patrol when in reality you should be heading back for necessary repairs.
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#4 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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actually, mi do it the other way around.
If i play wth DDs and have fun with them flowers, i might get more leave out of it. i think the americans call it a win-win situation. ![]()
__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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