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#1 |
Stowaway
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Hi all
sorry for my English but it's not my native language... I'm really struggling with an issue that stopped me from continuing my career during my first mission. I'm using the mod GWX Gold, with some other mods as from image. ![]() It's night, my WO is in place and suddenly at a great distance the icons of two enemy ships pop up far away (50-60 km) from my U boot. None of my sensors would be able to notice them, yet they are visible in the navigation map. WO say "No visual contact".. I do not know how can this happen.. It's like a god eye mod ... Maybe a conflict between mods, which i'm not able to solve. Any help would be really appreciated. Thanks Last edited by fideco; 01-04-13 at 05:22 PM. |
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#2 |
Stowaway
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Hi,
It's not a bug, these distant contacts that pops up on nav map is suppose to be a simulation of RADIO DIRECTION FINDER - LOOP ANTENA. If a ship is using radio to report something, the radio signal could be tracked with radio direction finder antena. However in RL that was complicated for one u-boat. |
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#3 |
Stowaway
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What I ment saying that it was difficult for one u-boat, is explained here:
http://www.uboat.net/articles/id/51 |
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#4 |
Stowaway
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Thanks you for answer.
I did not know about this feature Are you sure that my boot type VII-B (1939 in game) was equipped with "radio direction finder antena" ' Or have I misunderstood something? |
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#5 |
Stowaway
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The technology was not new, as it had been used to find bearings on medium and low frequencies for navigation purposes for years before WW2. The RoyalNavy, however, was the first to design an apparatus that could take bearings on the high frequency radio transmitters employed by the German U-boats.
Can't tell what years this technology was developed. |
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#6 |
Stowaway
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Sorry, i just now read the article.
So is this rotating device that detects the position of the enemy ships when they are transmitting. I am only surprised that the game does not give you any warning(voice or text ), only pops up on navigation map.. Just to say that if I was at the periscope, I would not have noticed the presence of ships. Or am I wrong? |
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#7 |
Stowaway
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If you open your Sound folder of SH3 you can see how many sound files are still not attached to the game, despite those files are present. I believe this cannot be fixed without SDK from Ubisoft..
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#8 |
Stowaway
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#9 |
Stowaway
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Now I understand everything.
I tried to find it on my SHIII manual but there is no trace of this feature .. Without your valuable help I thought it was an annoying bug. Now finally returning to play ... Thanks mate! ![]() |
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