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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Nov 2011
Posts: 29
Downloads: 27
Uploads: 0
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Well, as a starting point I've been away far, far too long.
What spurred my return was my recent purchase of Silent Hunter 4. Now to the business of this thread. I was recently engaged by a destroyer in surface combat (I surfaced to finish off a merchant ship) and received two hard hits before crash diving. To see what damage had been done, I went into the external view and found to my horror two of the worst hits my precious Pike had ever taken. the decking above the bow planes was caved and worst was a ten foot diameter hole on the starboard side aft the conning tower. What got me was the fact that 1. My crew including those in that areas were still alive and kicking 2. That I wasn't on the ocean floor (I was submerged already however) Which brings me to my point, is this damage realistic, or eye candy? |
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#2 |
Eternal Patrol
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Eye candy, and overdone. Holes like the ones you see in the game would sink your sub in a heartbeat.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Watch
![]() Join Date: Nov 2011
Posts: 29
Downloads: 27
Uploads: 0
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#Thank you for that information. I will most definitely bare that in mind when Pike gets holed again.
I just wish I could support the site. |
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#4 |
Eternal Patrol
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If you can't, you can't. I donate far less than I'd like. Just be an active member and contribute your thoughts. Learn from others and then give that wisdom back again. That's what really makes Subsim special.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Rear Admiral
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Yea, wait until you take a good bomb hit and half your sub looks like a skeleton frame, yet your sub works fine. Someone could probably replace the damage textures to be more realistic, but I don't think anyone cares.
One five inch shell would usually spell doom for your sub, certainly would kill people in the area it hit. Mods can correct the damage zone and crew health to a degree. |
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#6 | |
Stowaway
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a lot of people were fresh from sh4 at the time an obsessed with ralism so maybe someone would be willing to take another look at it by now. i would think its like rocks and seagrass in that if you just resize the holes to be more in line with what you would "assume" would be better to scale and not worry about how realistic it is or isnt would be a big improvement |
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#7 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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In RFB, shells are more lethal (to your sub, I mean), I was sunk by hits from a light flak gun on a merchant. It must have been 25mm or smaller. It didn't take that many rounds either. I can't comment on hits from larger shells, since I avoid artillery duels now. |
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