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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2012
Posts: 5
Downloads: 0
Uploads: 0
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Do you need a keyboard mod?
One complaint that I have seen a few times here is that from lets say SH3 to SH5 the keyboard layout is different.
unless a specific one already exists, I can write a simple exe which will correct this during gameplay and then you can shut it off when you are done.. if so, please give me a keys list and I can quickly punch this out. I have been thinking of doing this anyway because it seems that the provided SH5 key layout isn't entirely accurate to begin with... |
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#2 |
Lieutenant
![]() Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
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![]() ![]() 15meters sounds good, but i didn´t know exactly, think there is something like that. I use mods for german language and have now Problem with the keyboard. But perhaps there is someone who need this. At any rate, a good offer ![]() By Kalle |
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#3 |
Eternal Patrol
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http://www.subsim.com/radioroom/show...hlight=setkeys
This does have problems. Perhaps you can do better. ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Swabbie
![]() Join Date: Aug 2012
Posts: 5
Downloads: 0
Uploads: 0
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Well I am not looking to out do anyone, nor do I have the skill to make such an interface. I plan on writing 2 scripts and then compiling them for use by all. Simply put, you will launch the exe prior to playing.. or even during play.. and it will re-assign your keystrokes so long as it is running. (you push the Up arrow and the computer understands 'W' and so on)
I found an easy to manage SH3 keymap here http://www.allgame.com/game.php?id=44636&tab=controls and I will put that against the current settings for SH5 so that your keyboard accepts the buttons as if you were playing SH3. NOT A MOD to the game or it's files what so ever.. just a background process telling the computer that 'A' is now 'B'... I might even throw in a macro or two in some unassigned areas such as opening all torpedo doors in Salvo with one button.. All stop/periscope depth/time 1x could be another.. I will even display the script itself for those virus weary. The second exe I will make will let you write your own key re-assignments for other games and with another free program compile those key assignments to your own exe for even other games.. I'm just doing it 'cause it's fun for me.. ![]() |
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#5 |
Black Magic
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#6 |
Stowaway
Posts: n/a
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If you could incorporate a way to reverse the y mouse axis, that would be ace.
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