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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Mar 2010
Location: Hungary
Posts: 32
Downloads: 138
Uploads: 0
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I really miss a nautical map from the Silent Hunter family. It would boost the game experience severely. I know it's a big project but if a modder would feel the call I can assist him with the hack-work
![]() I don't think about a precise IRL maritime map but an ingame map with depths, warnings. Thank you for your consideration! Mod: If you can give me ideas how to make a filter to the ingame map, that would be a good start. Next I think I need to somehow extract the depths. If this is impossible please tell me, this is just a theory. Last edited by dottore; 09-01-12 at 10:09 AM. |
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Sounds like a great idea. I wish I could help but I'm no mad maker by any means.
If SH5 could be changed to play like SH3 the grid map would be great. Still great even if not. At least we'd know where the hell we are out there. LOL Using lattitude/longitude in SH5 is a Royal PITA and not as it was done in real life.... the eneny would know where to find you quicker.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#3 |
Eternal Patrol
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The SH4-UBM dual map was best of all. As you zoomed in the grid coordinates did too, so you went from AE to AE33 to AE334 to AE3347. It's perfect.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Steve, could thge SH4-UBM dual map be converted to work in SH5? I haven't played SH4 in so long I forgot about that map.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#5 |
Eternal Patrol
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I have no idea. It would be great if it could.
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“Never do anything you can't take back.” —Rocky Russo |
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Tags |
nautical.maritime.map |
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