SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-27-12, 04:39 AM   #1
orlos2
Seaman
 
Join Date: Jan 2012
Location: Warsaw
Posts: 36
Downloads: 25
Uploads: 0
Default enemy pinging goes on forever?

So, here's my story. I was attacking two military vessels (two Hunt classes I think). I shot 1 Falke per ship. One hitted and destroyed ships engine. Second missed because ship slowed down and went to search me. She started to ping me so I hid under first ship (that one with destroyed engines) But now this second ship is doing circles above me and pinging constantly, just can't shoot DC because she would need to ram first ship to get to me.
Here goes question: Do ships stop pinging eventually? Im running on x16 TC and ship is doing circles all the time. I wonder if I will die from CO2 reaching its limit Do I need to make a move or just sit there and wait?
orlos2 is offline   Reply With Quote
Old 08-27-12, 04:54 AM   #2
VONHARRIS
Konteradmiral
 
Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
Default

Welcome to Subsim

I have never been in a similar situation but as long as the destroyer can ping you, she will not leave.

There is a certain amount of time (I don't remember now) that , if the destroyer doesn't have sonar contact with your Uboot , she leaves the area.

Good luck escaping from that situation.
Why on earth did you attack two destroyers at the same time , even with Falke torpedoes?
VONHARRIS is offline   Reply With Quote
Old 08-27-12, 04:59 AM   #3
orlos2
Seaman
 
Join Date: Jan 2012
Location: Warsaw
Posts: 36
Downloads: 25
Uploads: 0
Default

Just experimenting with passive acoustic torpedoes I always hit them with T III and everything goes well. Just not this time
orlos2 is offline   Reply With Quote
Old 08-27-12, 05:00 AM   #4
TwoGamers
Officer
 
Join Date: Jul 2012
Location: Australia
Posts: 240
Downloads: 9
Uploads: 0
Default

Dive deep go silent then chug along real slow.
TwoGamers is offline   Reply With Quote
Old 08-27-12, 05:07 AM   #5
orlos2
Seaman
 
Join Date: Jan 2012
Location: Warsaw
Posts: 36
Downloads: 25
Uploads: 0
Default

Oh, and by the way: While they search me is there a difference in level of sound Im making between going ahead slow and setting speed manually to 1 knots?
orlos2 is offline   Reply With Quote
Old 08-27-12, 05:21 AM   #6
VONHARRIS
Konteradmiral
 
Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
Default

Quote:
Originally Posted by orlos2 View Post
Oh, and by the way: While they search me is there a difference in level of sound Im making between going ahead slow and setting speed manually to 1 knots?
Yes there is.

I am always setting speed manualy at 1 knot after I have activated silent running.
VONHARRIS is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:15 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.