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Old 07-11-12, 04:06 PM   #1
Red October1984
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SHO Just had a rather disturbing run-in with 2 destroyers.

I was sailing the waters between England and Ireland. 2 Town class DD's appear out of nowhere. I crash dive (never gets old in GWX) and at about 45 meters set speed 1 knot and set the rudder 5 degrees to starboard. I picked that one up here somewhere, one of these threads was talking about that tactic. Im not great at evading destroyers. So, i evade for awhile, not shaking the DD's. Several attack runs are made. I probably took 50 charges around me. No damage. I still havent shaken them. SO I GO DEEPER. 60 meters. The next attack run, sadly, was a hit. 3 charges right down the length of my sub. I scrambled to the damage control station. Every compartment was lit up and flooding badly. Mainly in the stern. I move all the crew into the bow. My damage control team sprang into action. They stopped the flooding seconds before it filled up the sub. I found that i was passing 100 meters. 5 of my compartments were lit up red. I had lost my batteries, electric engines, and diesel engines. So i just sank. I hit the bottom at 166 meters. The very edge between the yellow and the red on the depth gauge. Then all of a sudden, the stealth meter goes green and the pinging stops. The DD's cant find me. Whew! Now we play the waiting game. Now sadly, the story ends here, my computer froze up and shut down SH3. Ive made it through worse! Ive got an even better story here somewhere on subsim. The one with like 6 DD's and 3 Corvettes. I survived that one on sheer luck.
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Old 07-11-12, 04:49 PM   #2
Hinrich Schwab
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Ah, Town Lend-Lease Destroyers. They aren't bad to deal with when you know what they really are; American Clemson/Wickes Class destroyers flying the British Ensign. If you know a Clemson, you know a Town. Their turning radius for their size is huge. They maneuver like pigs. Getting in a blind spot is not too hard and the acoustics gear is not hard to fool. However, your problem was being only at 60 meters when they found you. That is way too shallow. With only 166 meters of depth, there are no thermals to hide under. I am always hypervigilant to the point of paranoia in shallow water. If I can't red-line my boat in a flash, I am concerned. You were very lucky when you hit bottom. You can thank that old acoustics gear they have for not finding and finishing you off.

Conversely, Clemson/Wickes/Town class destroyers are, in my opinion, the easiest to jump and sink, with careful planning.
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Old 07-11-12, 04:55 PM   #3
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Bad luck about the pc, I've had that happen on me, can't help but curse!
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Old 07-11-12, 05:06 PM   #4
Red October1984
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SHO

Im loading up my most recent save to try again. Anybody have any evasion tactics that might help.
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Old 07-11-12, 07:09 PM   #5
Hinrich Schwab
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Quote:
Originally Posted by Red October1984 View Post
Im loading up my most recent save to try again. Anybody have any evasion tactics that might help.
Hmm...

Quote:
Originally Posted by Hinrich Schwab View Post
Their turning radius for their size is huge. They maneuver like pigs. Getting in a blind spot is not too hard and the acoustics gear is not hard to fool.

Acoustically, they have a rather large blind spot compared to later destroyers. Their wide turning radius and relatively high speed also makes them suckers for the "Bungo Pete Shot" from Run Silent, Run Deep. Regarding avoidance, diving to the red line and going silent is usually sufficient to lose one. Their gear is not great. If you cannot lose it, its aforementioned wide turning radius makes them torpedo bait when they circle. If he spots your scope while lining up a shot, don't sweat it, he will turn to chase, giving you an opportunity to fire the aft tube down his throat.

Also, If you are jumped on the surface, the Clemson/Wickes/Town gun placement is problematic for the destroyer if you are in column relative to it. It can only focus one or two of its guns on you and because of the gun placements amidships, it can never aim all four of its guns at you.
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Old 07-11-12, 11:27 PM   #6
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I had a similar experience not long ago. Two destroyers were trying to get revenge after I sank 4 ships in their convoy. It was 1943 and they seriously would not give up! I think it went on for over 6 hours. I tried everything. Eventually went to 180 metres silent running at 1 knot the whole time and continually changing course but they still wouldn't give up. I only had one aft torpedo left so i decided to blow ballast and then go to periscope depth for an attack. I some how evaded them until i got to periscope depth and fired my torpedo at a distance of 400 m from one of the destroyers. Got it but it didnt sink. It did however kill its engine. I then realised I was about to run out of batteries and oxygen so I only had one choice: surface. I don't know how i did it but I managed to surface far enough away from the damaged destroyer to avoid its gunfire. The other destroyer was attacking me without remorse when I made a shot with my deck gun and somehow sank it in one shot! Everything exploded onboard and it sank! Woo!!! I then loaded my external torpedoes and went back to finish off the damaged one. It was insane! And very lucky!
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Old 07-11-12, 11:29 PM   #7
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Oh and they both ran out of depth charges!
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