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Old 07-10-12, 10:24 AM   #1
b34856
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Default "Must Have" mods?

I've already posted this at the ubi forums, but thought I might as well ask here, too, there are a lot of knowledgeable people at both places.

I've had SH4 a long time, but finally decided it was time to go ahead and mod it. At the moment I've got TMO 2.5. My question is, what are the other "Must Have" Mods, if any?

Also, how much does TMO affect the U boat missions part of SH4? Or mainly, does it affect the allied escorts, like the Japanese ones?

Thanks,
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Old 07-10-12, 11:06 AM   #2
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TMO/RFB (try them both, see what you think)
RSDC is another popular mod though it can be a bit trying on your patience as it significantly reduces merchant traffic to far more realistic levels.
I would also check out Websters mods and Capt Scurvy's mods as they both have produced some useful tools and fixes.

As for TMO and the U-boats... the two don't go together. If you want to sail a U-boat, get Operation Monsun (I think it's spelt like that) and forget the mods listed above.
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Old 07-10-12, 06:07 PM   #3
Hylander_1314
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The megamods for SH4 v1.5 are:

RFB (Real Fleet Boat)

TMO (Trigger Maru Overhauled)

FOTRS (Fall Of The Rising Sun) by a German mod team, but very good. Lots of added extras. Also has DD ship add-on for more varied types of escorts.

GFO (Game Fixes Only) It's the stock game without the personality crisis.

OM (Operation Monsun) Lets you play a Pacific oriented Uboat campaign.

Each one of the above has it's merits, and will appeal on different things. I lke to "kit bash" them and cobble together the things I like from all of them into my own custom game, as long as it doesn't mess with the core files that upset things like sensors and what not.

But on top of those there are a bunch of individual little mods that are incorporated to the ones above, so before adding them, make sure you read the documentation to see what was used in making the mega mod, so you aren't just adding something that is already there.

Also, avoid the older enviornmental mods as they can and do "break" the game as it throws the AI sensor abilities out of whack.

Webster has a bunch of cool little tweak files that can be used in the mega mods without messing them up. Again, make sure whatever mod you use, says that it is okay to use it. Sometimes they can't be made to work with all of them, and you have to get a mega mod specific version. Just try to avoid a huge "mod soup" and you should be okay.

Another as mentioned previously, is CapnScury's mods. For TMO and RFB he has a cool mod called:

OTC (Optical Targeting Correction) A very useful mod especially if you plan on manual targeting. It corrects a lot of resolution issues so that things remain constant from screen to screen when you change locations in the boat, and it also gave me a huge frame rate boost, even though I was getting fantastic rates to begin with.

Just make sure, that you read over all the documentation that comes with any mod, as we all get anxious and wanna get out there and blow up Tojo's boats, and blow off the techie stuff, and it bites us all at one time or another.

Oh, and JSGME mod tool is a must! Use it for adding and removing mods.

And just one last piece of advice, make sure, that when you add or remove a mod, just to be safe, do it while you are in port. Avoid doing it at all costs while on patrol, or you can ruin your day literally.
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Old 07-10-12, 10:47 PM   #4
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Must have.

The utility S3D.
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Old 07-10-12, 10:53 PM   #5
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Quote:
Originally Posted by Hylander_1314 View Post
OM (Operation Monsun) Lets you play a Pacific oriented Uboat campaign.
No.

Stock 1.5 lets you play a Pacific-oriented U-boat campaign. OM lets you play a full-blown Atlantic campaign, just like SH3, including all u-boat types, only with the SH4 improvements.
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Old 07-11-12, 06:22 AM   #6
Hylander_1314
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Thanks Steve! Much appreciated.
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Old 07-11-12, 09:51 AM   #7
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Quote:
Originally Posted by Hylander_1314 View Post
Thanks Steve! Much appreciated.
Sorry if I came across a little snippy. I seem to be doing that more these days. The truth is that if I could get some of the awesome SH3 graphics mods like the harbors and canal bridges, but especially the functions of SH3 Commander, into SH4 I would never play SH3 again.
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