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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Feb 2012
Posts: 121
Downloads: 70
Uploads: 0
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OK so what`s the secret? This happens to me every time I take out (sink) a merchant as part of a task force. I am playing with 100% realism but I have no idea as to how to evade the destroyers, so I decided to include the third person view in my difficulty settings. That was certainly easier but I only survived maybe 1 out of 4 engagements with a task force. I tried the"Hit and Run" technique and have yet gotten one kill, can`t seem to hit target past 3000 m. Are there any video tutorials as to how to evade specifically destroyers? Text tutorials will suffice but I imagine they would not be as helpful as videos. I have gotten to the point where I won`t engage Task Forces simply because of the inevitable outcome.
I don`t want to give up but I do need to know how you advanced players do it. Thanks. ![]() |
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#2 | |
Ace of the deep .
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#3 |
Machinist's Mate
![]() Join Date: Feb 2012
Posts: 121
Downloads: 70
Uploads: 0
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I don`t mean to be rude but you do all the things you mentioned using third person? How else can you determine which side to attack from unless you are using third person.
I guess there are no video tutorials around....darn! I was clever once though, I did follow another tanker underneath their own keel. It worked for a while until I almost ran out of battery and you know the rest. I do hate using 3rd person camera as I feel i`m cheating...is this common among other seasoned players? What about " hit and run " does that ever work against a task force? All that aside I do appreciate the time you have put into your impressive Mods many of which I have activated, they have certainly enhanced my experience in SH 5. "Good on Ya " Harbinger. |
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#4 |
Black Magic
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Lower the difficulty settings of IRAI until you are proficient at evading. You can find the difficulty settings in \data\Scripts\AI\init.aix. Open the file with Notepad.
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#5 |
Navy Seal
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To attack from a long range, learn the fast 90 and fire a salvo at one target
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#6 |
Sailor man
![]() Join Date: Jun 2012
Posts: 43
Downloads: 65
Uploads: 0
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If you do decide to engage a convoy with destroyer escorts there are a couple things you can do.
First, a lot of the time one side or another will be left under defended or totally defenseless as the destroyers maneuver throughout the convoy or get distracted by pretty dolphins or whatever it is that makes them break formation. Actually I saw in a Uboat documentary that stated the destroyer escorts would often zig zag around inside of the formation and pull up along other boats to see if they needed anything, throw a carton of cigarettes or whatever so I guess its not so unrealistic. Anyways. If you can spot a gap in a convoy, go for it. If not then attack from as far away as you're comfortable with. After I've made my attack I'll usually launch an acoustic homing torpedo at a depth of one meter so that if any hero destroyer wants to be the first on the scene to investigate they'll have that fun little present to deal with. After that its just crash dive, deploy decoys and then either silent reverse (if the convoy is in front of me) or silent in any direction that leads directly away from the convoy. Good luck! |
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#7 |
Seaman
![]() Join Date: Jun 2008
Posts: 35
Downloads: 160
Uploads: 0
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SH4. Must be where I got the idea of a water temperature gauge from.
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