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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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![]() ![]() http://www.kickstarter.com/projects/.../ground-branch I'm really digging this game concept, as well as Kickstarter. You don't get charged unless the funding effort succeeds. A great way for them to test the market to see if they have an audience. But, people need to know about it, so all you hardcore sim fanatics, spread the word! Quote:
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#2 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Ground Branch reminds me of America's Army 3 online (free game)
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#3 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
Uploads: 0
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According to their website there are only 12 more days to reach the goal of $425,000 by July 6th they have only 12 days to acquire $345,293 I doubt that they are going to to be able to obtain the required funds by the deadline.
They would have me more interested if they used something besides just CIA Paramilitary Operators I would want to be able to play as any elite force Navy SEAL,DELTA,Marine Recon,Green Berrets,and why not the often ignored Air Force Pararescue,Combat Controllers and TAC-P?And SAS,SBS,SASR?If you could play as any SOF this would be much more interesting and I think also attract more people. http://www.kickstarter.com/projects/...d-branch/posts the shooting looks pretty good what I would like to see is FTFs(Failure to Feed) and other failures these happen from time to time in real life and in combat and it would be nice to see a game implement them effectively and make you use SPORTS.Like I said though they should implement more than just Paramilitary Operators in my opinion just to add scope and depth to the game.I like the fact that there are no unlocks this is nice an SOF member is already the the tip of the spear and gets to choose his weapons in real life.If this game makes it then what I suggest would get modded in still I think they would attract more backers with more units. I do not think I would be willing to give more than $10 or $15 to be honest at this point unless they get some massive backers they are not going to gather enough money sadly.They need 40,000 people to give $10.00 in order to make the deadline.If we could get half of the subsim members to give $10.00 that would be roughly $369660 that is enough. What also has me a little curious is why they have not found a large investor this is interesting to me there are people out there with lots of capital you just need convince them.Is there some reason they have not attracted a few large investors? Last edited by Stealhead; 06-24-12 at 03:17 PM. |
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#4 |
Stowaway
Posts: n/a
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Eh, you'd be suprised how fast these Kickstarters can grow when they get rolling, I can't remember the specific Kickstarter in which it happened but I remember one getting started and having a pretty lofty goal like this one and getting funded in the first day.
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#5 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
Uploads: 0
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Eh. We will see they are in need of nearly a half million dollars here that is a lot of money at this point I am skeptical I wish they showed when the drive started as this would be a useful way for those on the fence to judge if they should pledge and how much.Has it taken them 1 day to reach $80,000 or 5 days?
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#6 |
Rear Admiral
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We defintely could use a good tactical shooter after all the CoD clones that these big publishers shat out recently.
On paper this looks good so I hope it turns out as good...if it does I'm game. HunterICX
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#7 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Contritium praecedit superbia. |
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