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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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Hi, any chance to start developing a Global Online environment set into the 70S implementing SSN + SLBM ?
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#2 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Isn't it a browser based game?
If so then doubtful, unless you speak to (and throw money at) Ubi. ![]()
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#3 | |
Planesman
![]() Join Date: May 2005
Location: Germany
Posts: 190
Downloads: 33
Uploads: 0
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#4 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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you guys are dreaming
![]() face the reality: there are simply not enough people who share our interest in cold war themes...look how 'many' movies cover this period today... |
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#5 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I think the issue is that there was no war (nuclear or conventional), between US and USSR. Any kind of campaign would be purely fictional. |
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#6 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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Agreed. To be perfectly honest, I think the Sonalysts series of sims covered the modern period as well as could be expected. The issue of the Cold War was brinksmanship; how far one could push before the war became conventional and active. If a new sim could really capture the "stealth vs combat" aspect of the Cold War, I am certainly all for it. However, it isn't coming from a Silent Hunter installment and it is certainly not coming from Ubisoft.
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#7 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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For me, the scenario, which was described in RED STORM RISING by Tom Clancy & Larry Bond, is the best cold war fiction...also the related subsim by Microprose was and is still very good...
You could easily think of a Red Storm Rising Campaign within a online game, in which you have actors for the individual platforms....similar like DW Multiplayer but on a much broader scope... |
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#8 | |
Commander
![]() Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
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![]() On edit, I think it is wasted resources, RIGHT NOW, for Sonalyst, to develop a cold war simulator. Sonalyst excels in reproducing the thrill of commander vs commander decisions, with modern submarines. At the same time i am (but that's me) reluctant in the option of modders modifying Sonalyst combat simulations in order to reflect cold war situations. Sonalyst is a serious company. I did play a lot with Sub Command, i mean human vs human, and they achived to give us a fantastic simulator... fantastic that far, that in some occasions (for example playing vs officials of the REAL navy!) i could argue for 1 second (or maybe one minute) to outsmart them. If you dont realize what that means, stick with human vs AI. Let them work, be patient, sustain the sector, be realistic, and again LET THEM WORK IN PEACE. They know what's a simulator.
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If you are going through hell... keep going (Winston Churchill) Last edited by Nexus7; 10-03-12 at 06:35 PM. |
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