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#1 |
Sailor man
![]() Join Date: Feb 2012
Location: Somewhere over the rainbow - Oh, wait...
Posts: 49
Downloads: 21
Uploads: 0
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First of all, since I know you're going to ask it, here's what I'm running:
SH3 + GWX 3.0 + SH3C + Das Boot Sound Mod Anyways, I set off on my first patrol yesterday. Only about 1 day into the hunt I noticed a merchant fleet and went after it like hell. Succesfully torpedoed one vessel(the bugger snapped right in half! ![]() After about 2 ingame hours of chasing them, trying to get the perfect angle on them, I finally had my chance to take one of them down again. So my WO made some calculations(cheatiiiing, I know.. ![]() Checked with the management menu, the torpedoes were in the tubes but the tooltip on them said "in queue waiting for loading". There's enough crew as I remember reading that under 25% won't be efficient enough and they aren't fatigued. I hadn't taken any damage and I'm pretty sure 2 hours would be sufficient time for a trained u-boat crew to put atleast 1 measly torpedo in a tube. So, was this some sort of a bug or does it just REALLY take that long to load a torpedo? This nub thanks you in advance for your replies ![]()
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"Permission to die, Sir." Last edited by Esanssi; 02-13-12 at 04:55 AM. |
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#2 |
The Old Man
![]() Join Date: Apr 2007
Posts: 1,304
Downloads: 35
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Are you rigged for silence?
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#3 |
Sailor man
![]() Join Date: Feb 2012
Location: Somewhere over the rainbow - Oh, wait...
Posts: 49
Downloads: 21
Uploads: 0
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Nope. Nor were the tube doors open. This is why I was quite frustrated by this, as there didn't seem to be any logical reason for the issue.
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"Permission to die, Sir." |
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#4 |
The Old Man
![]() Join Date: Apr 2007
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Downloads: 35
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Well, there are only a few possibilities for such a scenario.
Get more (qualified) crew into the compartment and an officer too. Make sure silent running is off - reestablish SR and then switch back again. Check the 3D situation for the tubes. Switches at the WEPS station clear? F12 to the outside and check the tube caps to be closed. Do you play with sabotage/malfunctions on?
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![]() ![]() 10 happy wolves rear 90 blinded, ensnared sheep. 90 happy sheep banish the wolves. Arrest the 1% - https://www.youtube.com/watch?v=dQ6hg1oNeGE |
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#5 |
Sailor man
![]() Join Date: Feb 2012
Location: Somewhere over the rainbow - Oh, wait...
Posts: 49
Downloads: 21
Uploads: 0
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Hmm. Well, I'll have to double-check everything once I put my captains hat on again today.
Sabotage/malfunction settings are switched on, but obviously I didn't take that into account when thinking about this.. Sabotage? On my sub? On my maiden voyage? Never! Let's hope I can figure out what the heck's causing trouble. ![]() Thanks for all the suggestions again.
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"Permission to die, Sir." |
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#6 |
Weps
![]() Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
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Press the letter i key to bring up the torpedo loadout/inventory screen.
Look to be sure that there is a check mark next to AUTO LOADING in the upper left hand corner. If Autoloading is off (unchecked), tubes can be loaded only manually by you. Spare eels will show as "in que awaiting loading". You also need a weapons officer in the control room for loading to occur. and remind Bernard to close the outer doors on the tubes before he opens the inner doors to reload. ![]()
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Raptor |
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