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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jan 2012
Location: Blankenberge, Belgium
Posts: 28
Downloads: 50
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Last edited by Fregattenkapitän; 01-28-12 at 11:43 AM. |
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#2 |
Sparky
![]() Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
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Well in the book "Iron Coffins" it states that the sub, pushed by depth charges reached a depth of 300 meters, without being crushed. But as for the ingame settings I am not sure, I never really tried putting the sub to it's limits.
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#3 |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
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Martin Middlebrook, the author of Convoy, New York:William Morrow and Company, 1976, based on "unspecified interview" cites 270 meters (885 ft.) as the max. depth obtained by a Type VIIC and 310 meters (1,020 ft.) by a Type IXC.
As to the max. depth obtainable in the game I have no idea. |
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#4 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
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The stock crush depth without mods is too shallow. It is around 200 meters and you will take damage at 175+ This seemed to force the player to rely on one of the broken passive skills. Modded extends this to roughly 240 meters with some variations, depending on your mod, which is around what the calculations indicate. Historically, no one really knew and it varied wildly per individual boat. The U-boats that survived extreme dives reported ~275-300 meters.
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#5 | |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
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#6 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
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there was a mod in SHIII where you could set the max depth or randomize it after the max depth was reached ...
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"victim's ? ... arent we all ? " |
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#7 | |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
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