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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Mar 2004
Posts: 7
Downloads: 2
Uploads: 0
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Hello.
I have tried DW now for a while. But since i am a casual gamer only and not an expert on submarine warfare I was just wondering,is there a mod where you can see enemy torpedotracks on one of your maps? I hear the sonar crew calling "Torpedo in the water",but where are they? And the next thing i hear is an enemy torpedo pinging faster and faster and then,BOOM, i have been sunk. ![]() If i have seen the torpedo track on one of my ingame maps i could have had the chance to fool them with my countermeasures. I guess in real life the sonar crew knows exactly where the enemy torps are and where they are heading. And one more thing,if its possible to have a mod where you can see the enemy's sonobuoys. As i have said i am a casual gamer and these things take away much of the fun with this game because of its steep learingcurve. |
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#2 |
Captain
![]() Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 492
Downloads: 105
Uploads: 0
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Set 'show truth' in the game options.
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#3 |
Watch
![]() Join Date: Jul 2006
Posts: 29
Downloads: 4
Uploads: 0
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#4 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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You can track the torpedoes by marking them with your sensors and performing TMA on the contacts.
If you're in a sub with a towed array, the intersection of the towed array contact and a bow/hull array contact will give you a pretty good location without having to do any TMA.
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