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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2008
Posts: 28
Downloads: 81
Uploads: 0
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Hey all,
I'm playing an SH4 campaign, in a Gato and with just over 200,000 tons to my name by mid-1942. (/bragging :P ) I have 100% realism set and I've encountered a problem which has bugged me since I started playing this sim; my watch crew hardly spots anything! Seriously; when I have the TC up to 5000 or so, I can sail straight through a convoy or even sometimes I'll randomly get attacked by aircraft. In SH3, one receives a little warning screen and a definitive warning from the watch crew as soon as they spot an aircraft. What is going on? ![]() Thanks in advance, Mike. |
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#2 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
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What version of SHIV are you playing? Any mods installed or are you playing the Stock version? I haven't encountered anything like that since I played the Stock version years ago.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#3 |
Watch
![]() Join Date: Dec 2008
Posts: 28
Downloads: 81
Uploads: 0
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Ah, sorry.
Vanilla SH4, v1.5. ![]() |
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#4 |
Stowaway
Posts: n/a
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The problem is the accelerated time. Vanilla SH4 doesn't compute the ship tracks in realtime as long as the ships are outside of a certain radius around your ship (i think it's 30 nm). The movement is calculated in series of jumps and the faster the time is accelerated the larger those jumps are. Even slow moving ships jump about 70 miles in one go, aircrafts a lot more. Just for an experiment: start a career in 1944, sail to the Japanese mainland and cruise along the coast at max. accerlation. You'll see astonishing few aricrafts.
The mega-mods enlarge the real-time radius apparently. If it's possible, download one of of them. The bridge crew is still as blind as a earthworm, but the stuttering anouncing a formation starts sooner. ... and the aircrafts get annoying ![]() |
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#5 |
Swabbie
![]() Join Date: Jan 2012
Posts: 11
Downloads: 3
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when in enemy waters i never go over 500 or 250 TC.
stuff happens too fast at "warp" speed. ![]() |
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#6 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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Yes, that TC problem was common for me when I played the Stock version. Once I loaded up the mods, it never happened again. You have version 1.5, so you should have no problems running any of the mods. Why don't you try one of them on for size and see if it fits to your liking.
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__________________
"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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