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Old 12-26-11, 01:41 AM   #1
midnightrider1818
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Default my modlist loadout

here is my modlist loadout. i am new at this modding so wasnt really sure what order to put them in and so forth. i was hoping you guys could look through here and tell me if it looks good and if there is any of these i dont need and so forth. i have been playing like this and havent experienced any glitches or anything yet. let me know what you think this is my order

ui-boat v 3.10
dynamic enviroment sh5 basemod (realistic version)
dynamic enviroment sh5 sounds v2.1
dynamic enviroment waves (realistic version)
steelvikings interior mod v1.2
mighty fine crew mod 1.2.1 stock faces
mccd_1.04_mfcm_1.2.1 compatible
sobers talking conning crew mod
german u boat language pack
IRAI_0_0_30bythedarkwraith
accurate german flags
critical hits 1.1 torpedos
reduced mission tonnage v02
realistic ammo amount for AA and Deck guns
old style explosions

Last edited by midnightrider1818; 12-26-11 at 02:20 AM.
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Old 12-26-11, 11:56 AM   #2
Hartmann
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I´m in the same situation.

i have my mod soup ready but i don´t know what mods must be first or after..Also i find that some mods overwrite files from another mods, and this can cause CTD or other side effects.

Capthelms SH5 Audio Mod
Church's Compass Dials
Dynamic Environment SH5 Basemod (realistic version) V2.1
EQuaTool 01.01 by AvM - Flat Style
Equipment_Upgrades_Fix_v1_4_byTheBeast
FX_Update_0_0_19_ByTheDarkWraith 0
German U-Boat Crew Language Pack
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_Aircraft_Spotting_At_Depth
IRAI_0_0_30_No_hydrophone_on_surface
MightyFine Crew Mod 1.2.1 Stock faces
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_9_0_ByTheDarkWraith
OPEN HORIZONS II_full v1.5
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
sobers real trees
SteelViking's Interior Mod V1.2
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Automated Scripts v0.6
Uboat_Snorkel_1_1_0_No_Exhaust_Smoke_TheDarkWraith
Accurate German Flags

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Old 12-26-11, 12:43 PM   #3
midnightrider1818
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yeah i know it. same here. maybe someone will chime in and help us out
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Old 12-26-11, 02:29 PM   #4
THE_MASK
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The order looks fine .
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Old 12-26-11, 02:47 PM   #5
Hartmann
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in this thread there a lot of mods loadouts , i´m looking to see if i can do a good compilation and put it all together to make muy own pack for personal use.

but is not easy because there are 51 pages of lists

http://www.subsim.com/radioroom/showthread.php?t=173193
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Old 12-26-11, 02:55 PM   #6
THE_MASK
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Look at my list . Its a long list but most of it is graphics . It is based on the mods of TDW and nothing gets overwritten that isnt suppose too .
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Old 12-27-11, 12:12 PM   #7
StuG
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Hi everybody, i'm in the same situation. It's about 4 hours i'm jumpin around the forum trying to understand what each mod does, inst order, compatibility, right version, etc etc (right now i'm trying to follow sober list). Well, i'd really like a SH3/4 style supermod ...
Anyway, thanks to all the modders for their work!
Bye!
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Old 01-13-12, 03:34 AM   #8
SEAWOLF50
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Default My Mod Loadout No Ctd But Some Errors FROM vALIDATOR

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
No Logo Intro Menu_Animation v. 01.00 by AvM
No Damn Bubbles, No Damn Halo Mod
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
No magic skills v1.5 MCCD compatible Goes With Stormy's Basemod V1.3
SteelViking's Bunker Fixes V1.0
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Dynamic Environment SH5 Sounds V2.1
Nozaurio's Skin (U-552-Red Devil Emblem) v-1.0.0
sobers 3D deck spray mod V7
Small_trees_SH5_V1
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
IRAI_upgrade_to_v_0_0_31
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator
Manos Scopes-patch for 8x5
Critical hits 1.1 Torpedos
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
AOB slide ruller for TDW UIs and MO by stoianm (german)
Church's Compass Dials Mod v2.2 - Option Three
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally TDC Help v2
Trevally Tutorials - All v0.2 (for TDW UI)
Krauters Automated Scripts (v5_0_0 compatible)
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 HOTFIX 3
sobers green spinning thing SH5
Window_Lights_Redone_V1
SAS special abilities simplified V1 (MCCD) SH5
OPEN HORIZONS II_full v1.6
OH II Minefield map
Enhanced FunelSmoke_by HanSolo78
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
R.E.M_by_Xrundel_TheBeast_1.2
Real_Sink_1.0
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
Tdw_Mines_Subnets_Detectable_in_hydro (OH II v1.6)
Accurate German Flags
Nauticalwolf's_Torpedo_Textures_v1.2
SubFlags_0_0_8_byTheDarkWraith
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1


My 8 Errors Are in 4 Campaigns Oscar Enhwicker All Type 102 not defined
for KMSSHOGISLAND and KSCSN35A1

2011-12-21-2040 - 2011-12-31-0142 - 2012 - 01-10-1030 2011 12-22-1004

6 Errors Are In Classes under AIR folder With Lowes_ it says cfg is missing

1 Error Is Located in the Sea folder ndd_type36a also cfg is missing

Any help or direction is appriciated
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Old 01-13-12, 12:38 PM   #9
Trevally.
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Quote:
My 8 Errors Are in 4 Campaigns Oscar Enhwicker All Type 102 not defined
for KMSSHOGISLAND and KSCSN35A1
Are you still playing this career or is it an old one

Quote:
2011-12-21-2040 - 2011-12-31-0142 - 2012 - 01-10-1030 2011 12-22-1004
This is the date and time you started these careers.

This happen when you install TDWs UI after OHII
OHII changes these ship types and needs to overwrite TDWs UI.

Quote:
6 Errors Are In Classes under AIR folder With Lowes_ it says cfg is missing
This s ok and can be added to your ignor list


Quote:
1 Error Is Located in the Sea folder ndd_type36a also cfg is missing
If you are not using MO - this can also be added to ignor list
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Old 01-13-12, 05:34 PM   #10
SEAWOLF50
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Default Errors in SH5 Running The Validator

Hi Trevally

I am not playing these Campaigns these were old ones with using another

mod list. Do I have to reload SH5 or can it be fixed within the Program.


My most recent mod list that you looked at should take care of that now

tdw ui is before oh ii


Note: Thank you for your great Tutorials and your other work.

Ken
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Old 01-13-12, 05:41 PM   #11
Trevally.
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Hi Seawolf

Your game will be ok - you don't need to do anything.
This message from validator just means that if you load a save game from those old careers - then two ships will not load correctly
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