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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
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This question gathers round in my head for a while now. As to the revolutionary achievements of Stiebler and H.Sie in modifying the exe of sh3, it might be possible to add sea foam even in low windspeeds. It would tune up the look of the water to a very high grade.
So, is it possible? Or is it even possible, to add a new sea foam texture for low windspeeds, which is used on the water? If so, would it also be possible to add the animated texture controller by Anvart for sea foam? ![]()
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Hi urfish,
I also think that this need fix. I already ask for it sometimes. I can also say that I already spent a lot of hours trying to find a fix over the sh3 files (scene.dat mainly) and never have found a solution. So, seems that it is hardcoded and perhaps a simple fix, as we (read here h.sie or Stiebler!) just need to found the function that the code uses to determine the wind speed value that is used to start (or cut) the generation of the foam. With the current weather fix knowledge probably this will be not a so difficult task. It´s a visual glicht. But in my opinion is not only this. It´s about realism. Anyhow, we can understand that h.sie and Stiebler already have a lot of important things to look. So, let´s hope that they could find some time to look at this if possible too. ![]() Anyway, do you have any clue? I tried to mess with waves properties on scene.dat and even if you make the 6m/s waves as big as the 15m/s nothing change on the foam side... ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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me, too.
no, its hardcoded. spent days on that...managed to have more rough looking smaller waves. but thats all. the foam thing is not reachable, i managed to take a look into the act files and the exe of sh3. i dont remember in which file i found it, but the waves are created due to coding stuff and the foam (which foam texture is used at a certain windspeed) is defined in this file too. so the values exist, ive seen them. but i do not know, how to interpret/change this code stuff. ![]()
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#4 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#5 |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
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I agree.........& also varied weather at the start of a patrol would be good if possible.
Rick |
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