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Old 08-23-11, 07:29 AM   #1
anjutosi
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Default Tactics: sinking a destroyer

I developed a tactic to escape and destroy any convoy escort.
After beeing deetcted I go forward to de destroyer, full speed ahead. Abou 1000 yards, I chane my heading abou 60 degrees so that the destroyer can't turn so quickly and passes close. And there begins the real fight. If it stars an atack run, turning to the side of the submarine, I turn port and starboard, triyng to follow the destroyer. She runs about 300 to 400yards from the submarine. At about an 40 to 45 degrres angle, I fire a torpedo aginst the destroyer. and then I stop turning and go strait forward so thta I will get close to the destroyer and, if the first torpedo missed, I'll have just 200 yards right in from of me, and a second torpedo will kill she defenetely.
Please try. It works with me,
Antonio
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Old 08-23-11, 08:35 AM   #2
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DESTROYERS

...stay well away. run when you can - and you'll (probably) need more than 200 yards for the torp to charge itself before detonation is possible.

i have tried the run-in attack on destroyers and have scored against them with the torpedo trick - but, it only works for so long. while you are playing cat and mouse with one (and wasting battery life too) its friends are on their way: now you are lucky or dead

take care
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Old 08-23-11, 12:58 PM   #3
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Very good tactic in a game. In real life that would get you killed sooner than later. I play Dead Is Dead, and I don't fool around with destroyers. Besides, they're worth so little tonnage I wouldn't bother with them anyway.
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Old 08-23-11, 03:41 PM   #4
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Not very realistic but getting to within 200 yards of your pray would mean that your torpedo wouldn't be armed...ingame they need 300 yards.
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Old 08-23-11, 03:47 PM   #5
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Whatever floats your boat...

It's a game so it's allowed to be fun. Realism is all well and good, but it's nice to try something different every now and then.
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Old 08-23-11, 03:53 PM   #6
FIREWALL
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You do know how to use the Save feature in SH3 ?


Also a SH3\GWX Motto " He who learns when it's Smart to Run Away, Lives to Fight another Day "
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Old 08-23-11, 11:20 PM   #7
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Quote:
Originally Posted by Fish In The Water View Post
Whatever floats your boat...

It's a game so it's allowed to be fun. Realism is all well and good, but it's nice to try something different every now and then.
Very true, and I wouldn't want anyone to get the impression that I'm telling them how to play. On the other hand I always wonder what mods they're using or not using and what level they play at. There's nothing wrong with playing the way you want, but when somebody gives advice about attacking destroyers I have to wonder. The way I play those tactics are suicide.
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Old 08-24-11, 04:45 AM   #8
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Simple advice on sinking a Destroyer - DO NOT AT ALL COSTS. If you miss, you will have one very annoyed destroyer (and company) hounding you for a while.
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Old 08-24-11, 11:23 AM   #9
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Don't do as I do and gun it out on the surface.

Although lately I've REALLY backed away from that tactic.

The last time I did it, it was because aircraft disabled my electric engines. 10 crew dead and heavy damage to my boat, but the destroyer was sunk.
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Old 08-24-11, 04:24 PM   #10
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Sounds like an excellent way to get killed, and it also sounds like stock. But enjoy the game.
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Old 08-24-11, 04:26 PM   #11
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with GWX i surfaced on 1 destroyer which i hit but didnt sink after repeated DC, and alot of damage and he smoked me in 2 mins
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Old 08-24-11, 05:39 PM   #12
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BE MORE AGGRESSIVE!!
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Old 08-25-11, 02:28 AM   #13
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Quote:
Originally Posted by papa_smurf View Post
Simple advice on sinking a Destroyer - DO NOT AT ALL COSTS. If you miss, you will have one very annoyed destroyer (and company) hounding you for a while.
This is the truth. Annoying a destroyer is like throwing a rock at a hornet's nest and then trying to run away with shackles on your feet.

As to seriously engaging destroyers, it can be done. However, the whole point of the war was guerre de course: commerce raiding. The risk-reward ratio for engaging destroyers never balances well enough to make the option viable without serious risk of turning your boat into an unwilling artificial reef, courtesy of British ASW. Besides, it is much more satisfying leaving a destroyer holding the bag after blasting a convoy into the middle of next week.
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Old 08-26-11, 09:21 AM   #14
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Remember One Very Basic Thing:
If one destroyer know or suspect a submarine in convoy then rest are going to help him, I had that almost every time in GWX 3.
Besides going on full speed its not good idea, everybody can hear you.
Slow And Silent.
Good hunting
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Old 08-26-11, 09:48 AM   #15
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I have no intension to fire a torpedo at a destroyer unless I have no other option.
AND in that case I want to have a TIV or a TV homing torp.
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