SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-27-11, 09:53 AM   #1
zed055
Nub
 
Join Date: Jul 2011
Location: Canada
Posts: 4
Downloads: 2
Uploads: 0
Default AI sonar effectiveness

I have a question regarding the detection capabilities of AI-controlled units:
If, while in shallow water (under 150ft), the player sub is resting on the bottom, does this reduce the chance of detection for the surface units? My understanding of active sonar is that, if a target is resting on the bottom in moderate clutter, active sonar effectiveness is significantly decreased. Is this true and, if so, is this modelled into the program?
Currently running stock 1.4 without mods. Only been using the program for a few weeks, and I'd like to get a handle on the vanilla game before I start changing stuff.

Thanks!
zed055 is offline   Reply With Quote
Old 07-27-11, 10:23 AM   #2
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Not in the game and unable to mod such. In fact, sitting on the bottom will eventually cause damage, it's like running into land.
Armistead is offline   Reply With Quote
Old 07-27-11, 11:14 AM   #3
zed055
Nub
 
Join Date: Jul 2011
Location: Canada
Posts: 4
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by Armistead View Post
In fact, sitting on the bottom will eventually cause damage, it's like running into land.
While I haven't performed extensive testing in-game, I bottomed the Tambor-class USS Gar (SS-206) repeatedly attemping to evade a subchaser off Osaka (insert operative at Osaka mission). No damage resulted - which makes sense, since bottoming a submarine frequently happened during operations during WWII (http://goo.gl/aSrNX) in shallow waters. A modern SS(N) can't do it for various reasons, but the old boats could.
zed055 is offline   Reply With Quote
Old 07-27-11, 01:15 PM   #4
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

If you drift onto the bottom you wont take any damage. By drifting i mean lowering your depth, without forward propulsion. All stop, zero speed, dive planes set to go deeper then the bottom really is.

But no.. bottoming the boat will NOT help you. The only time laying doggo on the bottom is helpful, is if your about to enter a shallow water area, and your just waiting for night time to do it.
Ducimus is offline   Reply With Quote
Old 07-27-11, 01:48 PM   #5
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Duci explained better, if I sit at the bottom actually touching land so that it rubs, even at 0, given enough time you can get minor damage, but never more than a few percent, you drag bottom with any speed damage will increase.

Some use a minor glitch, if you set 0 speed, planes to go deeper than the bottoms actual depth, you won't take any damage at all.

Still, you get no sonar effect hiding from sitting on the bottom in the game.

Course in a crash out of control dive due to damage, I would rather hit bottom than head for the deep.
Armistead is offline   Reply With Quote
Old 07-27-11, 05:15 PM   #6
Daniel Prates
Grey Wolf
 
Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
Default

It is my guess that active sonar will simply hit you and bounce back, regardless of you being in the bottom or not. Shouldn't make any difference towards detection.
Daniel Prates is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:05 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.