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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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AhHArrr,
I've got a bug or a glitch happening with the SD Radar. When I'm on the surface I get the normal warning of incoming aircraft and most of the time there within 5 miles so I'll dive after tracking their course on the map. I sometimes slow to 2/3, (I mention this because changing speeds might be related somehow). Anyway, so far so good. After a time, I come up to periscope depth and raise the SD antenna...nothing. So I go to 'Radar Depth'...nothing. I surface and bang... there's the planes. This doesn't happen all the time, but it happens a lot. I'm used to coming up to periscope depth, raising the antenna and getting the hit on the SD. As far as the mods go, I've gone through the process and pretty much canceled out any particular mod causing this to happen. I am using 1.5, Real Environment #1, GFO plus the Real Env patch. Those two are the biggest mods I have installed. The rest are fluff that have always worked in any combination. So, do you think GFO still might have a problem with RealEnvironment even with the GFO W' Real Environment patch? Feedback is completly welcome with the exeption of remarks on the Skippers sanity. Thanks ![]() D40
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Dogfish40 |
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#2 |
Watch Officer
![]() Join Date: Mar 2010
Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
Uploads: 0
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I believe early war SD radar only works on the surface. The function to raise the antenna while submerged is only functional later in the war when you have SJ radar installed.
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#3 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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![]() Quote:
This problem is intermitant as sometimes I raise the antenna and it resumes right away,...so I'm rather bugged by it. If I reload the save, that might fix it one time, or like I mentioned, simply changing speeds underwater might cause it. So it's kinda' weird. I was wondering if anyone has had this happen. ect... Thanks Bill ![]()
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Dogfish40 |
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#4 |
Watch Officer
![]() Join Date: Mar 2010
Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
Uploads: 0
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Post the mod name plus all your other mods and the mod order and maybe someone else has some experience with this particular problem. I have used a few radar mods in the past but they all can have different problems so I cannot comment in general.
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#5 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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I've never had this problem myself but I never go anywhere near the surface for at least an hour of game time and have yet to have an aircraft hang around that long if it hasn't spotted me. I play with map contacts off (i.e. aircraft don't show up on the map).
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#6 |
Rear Admiral
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If I understand what you're talking about, it's because the plane is in visual range. The game basically uses one sensor at a time, but one issue is planes do not give you a icon within visual range like a ship will. Sure you've noticed you can't lock or ID a plane.
Simply, a plane comes into visual range, you lose the radar contact icon. If your scope is up, usually you'll get a plane sighted message and basic range, short or long, etc.. Also, depending on the size and height of the plane, radar will differ when it picks the plane up. Bigger planes will pick up at a much further range than smaller. If you're not getting radar contacts with radar exposed out of visual range, I would say something in your mod setup is bugged. |
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#7 |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,320
Downloads: 265
Uploads: 127
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I'm having a similar problem. When I first start out on a patrol, when I get a plane contact, I first check the weather to see how high the waves are; then I raise my SD antenna and dive to a depth where I know it'll be above the waves. Once the plane passes me again on its return leg, I surface. But after awhile, when I try this trick, I lose the contact after diving, even though the antenna is above the waves, as before. Sometimes raising my depth a little more will reestablish contact, but I still lose it again way too soon.
On this last patrol today, the problem kept coming and going. Sometimes it worked fine, sometimes it didn't. ![]()
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Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. |
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#8 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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![]() Quote:
I'm sure this is probably the issue. Now that I understand this I can work around it and it has nothing to do with any mods which is a relief. Thanks Skipper, you are the Man! What a relief... ![]() PS: One more thing; I guess this also means I've got to be really careful about surfacing just because the SD contact has dissappeared. I'll be raising the scope from now on!!
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Dogfish40 |
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#9 | |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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So, if there is any doubt, have the checkbox for default action marked at Periscope or Crash dive. Normally an hour or so from getting under should get the bad guy away for a small price of battery charge. It's the difference between staying at sea and finishing up or lying to permanently. Regards, CS2k9
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