![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Swabbie
![]() Join Date: Mar 2011
Posts: 11
Downloads: 10
Uploads: 0
|
![]()
do the files in Sh3.sdl affect the game`s sonar and hydrophone
|
![]() |
![]() |
![]() |
#2 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
|
![]()
yes all sounds can be found in the sounds file under the data folder in your main directory where sh3 is installed.
|
![]() |
![]() |
![]() |
#3 | |
Rear Admiral
![]() |
![]() Quote:
At any rate I use a modified Sh3.sdl file and it hasn't caused any problems, of course it may be that the modified version doesn't touch something that would. |
|
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Mar 2011
Posts: 11
Downloads: 10
Uploads: 0
|
![]()
what about destroyer sonar do the sound files affect this
|
![]() |
![]() |
![]() |
#5 |
Rear Admiral
![]() |
![]()
I don't think they affect how it works, again I think there's a .dat file for AI sensors that controls it.
What you actually hear in terms of sounds generated (pings, etc.) may be affected by the .sdl file, but I'm not sure. Not sure which thing you're asking about, actually. Are you having a particular issue, or wanting to change something and wondering how to do it? |
![]() |
![]() |
![]() |
#6 |
Swabbie
![]() Join Date: Mar 2011
Posts: 11
Downloads: 10
Uploads: 0
|
![]()
the uber sonar (very annoying)
|
![]() |
![]() |
![]() |
#7 |
Electrician's Mate
![]() Join Date: Aug 2010
Location: Latvia
Posts: 137
Downloads: 17
Uploads: 0
|
![]()
Mind if I ask something hydrophone/sonar related as well?
Does the gramophone affect the sound of the sub? Does it create noise that destroyers can hear? I think it did in real life, don't know about sh3. |
![]() |
![]() |
![]() |
|
|