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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Sep 2009
Posts: 3
Downloads: 6
Uploads: 0
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While I am out on patrol and my Chiefs get enough experience to get promoted to senior chief, 2 out of 3 got an special ability. My problem is that after I load my game the next time to play thier ability has changed to a different one or none at all. Then the next time I save and reload it does it again and if I reload that same save right away it does it again.
The one crew that I "bought" with renoun does not have this problem. I have over a clean install TMO 2.0 TMO_Easier_AI IJN_Radar_Fix_for_TMO2_Easier_AI MaxOptics IV for TMO_2 Thanks in advance for any help ![]()
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“If you talk to God, you are praying. If God talks to you, you have schizophrenia.” Thomas S. Szasz |
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#2 |
Seaman
![]() Join Date: Feb 2010
Posts: 31
Downloads: 218
Uploads: 0
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I have the same problem
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#3 |
Watch
![]() Join Date: Jan 2010
Location: Northern Jutland, Denmark
Posts: 21
Downloads: 20
Uploads: 0
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It's something with the game.
You have to go to port and end patrol before it actually saves the ability that the crewmember has gotten. Before ending patrol, reload will cause changes to the ability ![]() |
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#4 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
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once you get that ability, get to home port, end patrol and save desk. Start a new one, he'll have that ability.
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#5 |
Nub
![]() Join Date: Sep 2009
Posts: 3
Downloads: 6
Uploads: 0
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thanks for the info
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“If you talk to God, you are praying. If God talks to you, you have schizophrenia.” Thomas S. Szasz |
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#6 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
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I'm losing this. Do you mean that once the crewman gets the upgrade in ability, he will lose it if you shut down the game unless you go all the way back to base and end the patrol?
Or am I reading this wrong? D40 ![]()
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Dogfish40 |
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