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Old 12-21-10, 07:57 AM   #1
keltos01
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Default [needed] British Fruit Machine





could someone mod the TDC into a British fruit machine ?

operation of the BFM :

http://home.cogeco.ca/~gchalcraft/sm/attack.html

topic by Nisgeis over at kickingback :




http://forum.kickinbak.com/viewtopic.php?f=29&t=2033


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Old 12-21-10, 08:23 AM   #2
Hitman
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I have been wanting to do this since WDAD came out, the problem is that the only thing I can do for now is change the dials graphics, and not the sizes. I did recently an experiment using Karamazov's explanations about how the menu-ini works, as I wanted to have the slide out panels resize when you increase reslolution (Instead of becoming increasingly smaller as they do now) but it cause problems with the background of the panel!

Still, this is an area I'd like to work a bit on, though I can't promise any results soon.

I will start by doing the dial graphics as a direct-drop replacement, and we will see later if we can manage to resize the slide out TDC
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Old 12-21-10, 08:31 AM   #3
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Quote:
Originally Posted by Hitman View Post
I have been wanting to do this since WDAD came out, the problem is that the only thing I can do for now is change the dials graphics, and not the sizes. I did recently an experiment using Karamazov's explanations about how the menu-ini works, as I wanted to have the slide out panels resize when you increase reslolution (Instead of becoming increasingly smaller as they do now) but it cause problems with the background of the panel!

Still, this is an area I'd like to work a bit on, though I can't promise any results soon.

I will start by doing the dial graphics as a direct-drop replacement, and we will see later if we can manage to resize the slide out TDC
This is Xmas !!!!!!!

thanks Hitman !!!

still trying to find out if the french had anything similar if any

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Old 12-22-10, 01:08 PM   #4
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I'm progressing and have the main mask for the slide out TDC, but despite having done new dials, they don't show up???

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Old 12-25-10, 05:42 PM   #5
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Default Torpedo angle solver mark viii instructions for us

TORPEDO ANGLE SOLVER MARK VIII

Torpedo Angle Solver Mark VIII Operating Instructions, O.D. 3518, 1941 describes the hand operated torpedo fire control backup to the automated Torpedo Data Computer. It was commonly called the "banjo" and is used to calculate the angle a torpedo should be fired by an submarine.

INSTRUCTIONS FOR US
E


1. The Torpedo Angle Solver Mark VIII is a simple portable instrument designed to compute the required data for firing submarine torpedoes of various marks and powers at gyro angles up to 90 degrees from all classes of submarines.

http://www.hnsa.org/doc/banjo/index.htm
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Old 12-26-10, 10:29 AM   #6
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I'm afraid that I will have to give up on doing a full new and improved Fruit Machine to replace the current slide out TDC. I will continue and end the simple replacement graphics I have already showed, but sadly the menu.ini is too complicated for me to do something like Karamazov did for the UBoats with his KIUB. If he wants to do the new slide out TDC I will gladly provide the improved graphics I wanted to create, but without someone with better knowledge engaging the task of doing the new panel, I am powerless.
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