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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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UBI Soft comes out with Ultimate Naval combat....
Contains: 1 Submarine DVD for allies and Germans, all types of Submarine/U-Boots playable, minelayers, milkcows... 1 Destroyer DVD for allies and Germans, all types of destroyers from both sides. 1 Asia map DVD Submarine for both side American and Japs, all types of submarines.. 1 Asia map Destroyer DVD, for both side American and Japs... If a player want to play as a milkcow or minelayers, so be it, or he can play the regular carreer or play online... Same with Destroyers... How it works to play online, you need 5 German players and 5 Allies players, to be in naval combat... If 1 player want to play as a milkcow, he will have a special assignment to be on guard and on call, of other player want refuel and rearms. Minelayer player will lay mines where ever the grid will be, if he plays in early years, he will lays mines around england coast, later the year in US coast or by Gibraltar, or Africa east coast... 2 regular u-boot player/Brittish Submarine will go to grid whatever the mission told(in early years, later in the year when US declare war on German, The US Submarine will patroll UK or be guarding US coastal.., and hunt to German U-boots 1 Destroyer, will have mission on the northsea to hunt for Brittish subs,minelayers... All players can be intouch by TXT chat relay in the game, to give the possition(on surface only). if 1 of the player need to refuel or rearm, he will TXT the milkcow for rendezvous point, but if they become intercepted by Allies Sub or Destroyer, or by AI Airforce, they can be under attacked... The game-quality will be Silence Hunter IV/V heavy duty PC like quad core, and 1GB of GPX-card and a whole bunch of memories 4 to 8GB... What do you think about that? It reminds me to Silence Hunter II, and Destroyer command... on LAN or by Internet... And offcourse the Modders can also add mods to improve the game even more... |
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#2 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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Nice thought but I don't think UBI will ever do something like that. In any case I really like it a lot!
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#3 |
Chief of the Boat
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Sounds great but highly unlikely Ubi would be behind it.
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#4 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Sounds okay, I'd like to see more than just the five players on each side. I'd like to be able to take my boot into the wide world and play with/against a huge international community.
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#5 | |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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![]() Quote:
But 4 subbers that attacked a convoy is really a wolf pack...even when 2 players attacked the same ship, the credit will be splitted... and so with 2 Destroyers that attacked the same sub, will the credit be splitted... |
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#6 |
Lieutenant
![]() Join Date: Jul 2008
Location: Phoenix, AZ
Posts: 256
Downloads: 322
Uploads: 0
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Tell Ubisoft to get with Cornered Rat Software and add full naval functionality to WWIIOL ...... now THAT would be multiplayer!
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#7 |
Commodore
![]() Join Date: Apr 2007
Location: Augsburg / Germany
Posts: 631
Downloads: 203
Uploads: 0
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#8 |
Planesman
![]() Join Date: Apr 2010
Location: Phoenix Arizona
Posts: 195
Downloads: 290
Uploads: 0
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Perhaps a persistent multi-player match on a server so that players could join whenever they can. Unfortunately you cant save a MP game.
Perhaps help the guys at Danger from the Deep and build a new game. Its open source.
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#9 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Ifff... I'de wait until it is well tested and in the bargain bin.
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