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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
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REQ Question about shader
Would it be possible to program or modify shader or filters for the game to render in black/white or sepia style?
I've seen in Far Cry and Call of Duty if i remember right. Perhaps this could be part of an environment mod. Where can I get more information about shader? Dank und Gruss. Echol ![]() Thanks google for translation. ![]() |
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#2 | |
Black Magic
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#3 |
中国水兵
![]() Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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You think, that in the fortieth years the World was GREY!?
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#4 | ||
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
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![]() Quote:
![]() But we could make nice movie clips from the game. I see many sreenshots in the screenshots threads in grey style. Maybe other effects where possible with the shader. Just an idea. Could Seeadler provide more information about? Quote:
Will take a look at. Maybe comic style. Maybe old movie effects. For variety. Thanks and greets. Echol ![]() |
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#5 |
Pacific Aces Dev Team
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Changing the color of a pixel to monochrom is very simple.
In a pixel shader simply return the color of a pixel as: Code:
return Color.rgb=(Color.r+Color.b+Color.g)/3.0f; ![]() The only problem can be to found a suitable SH5 shader or to develop a new shader that act as a post process shader and colors the entire scene ![]() the time was grey, see here ![]() ![]()
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#6 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
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Thank you much for your reply, Seeadler.
Quote:
![]() post process shader sounds good, hm.. I will search the web for more information/knowledge. Thank you again. Echol ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#7 | |
Pacific Aces Dev Team
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![]() Quote:
![]() open \Silent Hunter 5\data\Filters\ColorCorrection\hdr_exterior.cfg Code:
[ColorCorrectionFilter] Gamma=0.7 Brightness=1.0 Saturation=0.8 Contrast=1.0 LevelsInputBlack=0.0 LevelsInputMidtone=1.0 LevelsInputWhite=1.0 LevelsOutputBlack=0.0 LevelsOutputWhite=1.0 ColorBalanceR=0.0 ColorBalanceG=0.0 ColorBalanceB=0.0 ColorBalanceTone=1 HueColor=FFFFFF00 HueOpacity=0.0 PhotoFilterColor=00000000 PhotoFilterIntensity=0.0 Code:
... PhotoFilterColor=9B740000 PhotoFilterIntensity=4.0
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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