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Old 11-04-10, 04:05 PM   #1
Stoli151
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Default Mod to make boat more vulnerable?

Is there a mod that makes the boat more vulnerable on the surface? For those of you that are familiar with SH4, something along the lines of real fleet boat's sub damage model where any direct hit from a gun 3" or larger is catastrophic. While playing with that mod if i am discovered while conducting a night surface attack i find myself literally holding my breath as i order a crash dive while shells fall around my boat knowing a direct hit will end my career. I was even sunk once by a lucky shot from a large tanker's deck gun while I tried to finish him of on the surface with my gun. Realistic repair times mod somewhat does what i want but i find i can still take many direct hits and still get away although it takes longer to repair damage. In real fleet boat I don't dare duke it out on the surface with a patrol craft or aircraft, as it should be. Also if there is not a mod like this can anybody with modding experience clue me in to how i may tweak the files myself? Any ideas? I know I could pretend and make my own rules on attacking on the surface but this is not quite as fun.

Last edited by Stoli151; 11-04-10 at 07:33 PM.
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Old 11-05-10, 12:21 AM   #2
Alpha Von Burg
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There is Mod called "Enhanced Damage Effect".

It should come with the GWX gold package.

I hope this is what you are looking for. I'm not subsequently sure where to download it because I got it when I installed the GWX3.0, but I'm sure you should have no difficulty in finding it.

Good Hunting...
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Old 11-05-10, 04:46 AM   #3
KptLtHansDampf
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Enhanced Damage Effects
This option adds several effects intended to better simulate the effects on surface ships of hits by bombs, gunfire, and torpedoes, including:
• Oil slicks and trails
• Large oil slicks and oil trails in the path of damaged ships, especially tankers
• Oil slick color is now less violet-colored and closer to the real color of oil
• Fires and Explosions
• Reduced some of the impact of fires on display FPS rate compared to stock Silent Hunter III
• Corrected stock Silent Hunter III bugs with catastrophic aircraft explosions, small fires, and depth charge detonations
• More splinters in explosions with splinters, and more explosions with splinters in general
• Large secondary explosions
• Improved fire and smoke effects
• More below-water explosion effects and bubbles as ships sink
• Sound effects
• All fires now have sound effects
• You can hear fires in large damaged ships through hydrophones in some conditions
• Added and adjusted new sound effects for explosions
Correct me if I'm wrong, but I guess the "Enhanced Damage Effects"-Mod only affects the surface ships, not the Uboats.
I use this mod for myself and I don't noticed any changes on my own uboats so far, but I am a very careful KaLeu, so it could be that I never got enough damage to "trigger" the enhanced effects
I strongly recommend this mod anyway
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Last edited by KptLtHansDampf; 11-05-10 at 04:57 AM.
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Old 11-05-10, 07:36 AM   #4
frau kaleun
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Quote:
Originally Posted by KptLtHansDampf View Post
Correct me if I'm wrong, but I guess the "Enhanced Damage Effects"-Mod only affects the surface ships, not the Uboats.
Correct, it has to do with the visual/audio representation of damage done to other ships, for instance that tanker you just slammed a torpedo into, and the ongoing effects of same (explosions, oil slicks, fire, etc.).

It doesn't affect the damage model of your own boat.
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Old 11-05-10, 07:45 AM   #5
Jimbuna
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Quote:
Originally Posted by frau kaleun View Post
Correct, it has to do with the visual/audio representation of damage done to other ships, for instance that tanker you just slammed a torpedo into, and the ongoing effects of same (explosions, oil slicks, fire, etc.).

It doesn't affect the damage model of your own boat.
Aye that...if you want to make your boat more susceptible to damage you will have to alter the zon files in the model itself....pretty complex operation.
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Old 11-05-10, 06:29 PM   #6
Stoli151
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I guess there is no mod like that then. I am pretty sure I am going to screw it up if I try it myself, but maybe I'll get lucky through trial and error. Thanks for the replies.
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