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Old 10-10-10, 11:02 AM   #1
jahsavage
Seaman
 
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Default Oversized Emblems

I have a mod clash problem which causes the emblems to appear large and cut up and spread all around the turm. I have been trying to isolate the problem by switching and changing mods but I've yet to discover the cause - can anyone suggest which mod causes the problem?

Here's my mod list

TransparentDials
TransparenteKonsole
SH3 Internal Life Mod v1.1
WAC4.1 SubPen_animated_18.02.2010
Torpedo damage Final ver2.0
Torpedo Hydrophone Sound
TorpedoTubesFfireFinal vGW
Subphones
Pascal_Port_People
Ambient Hydrophone Sound
Ambient Underwater Sound
Capt. Teach's SH3 Color Icons for GWX 3.0 (Standard)
GWX - Captain America's Officer Icons
WB's Renown Replacement
Ultimate Aircraft Soundmod
Destroyers&Corvette
Mine by TP
OLC's Modified Searchlight Beams for GWX3
New Uboat Guns 1.2
Blue U-Marker
LCM701gwx30
M.E.P v3
MEP v3 VisualSensors for gwx3
FlatSunFix for M.E.P v3
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Merchant_Fleet_Mod_3.2
MFM-v3-Neutral-Skins-1940
MFM-v3-US+UK_Skins19390901
MFM-v3-US+UK_Skins19391101
MFM-v3-US+UK_Skins19400201
MFM-v3-US+UK_Skins19400501
MFM-v3-US+UK_Skins19400601
MFM-v3-US+UK_Skins19400801
MFM-v3-US+UK_Skins19401101
MFM-v3-US+UK_Skins19410201
MFM-v3-US+UK_Skins19410801
MFM-v3-US+UK_Skins19420201
Extras for the Wilhelmshaven campaign v2.4c
Seafloor SF V3 Final
Torpedo explosion
RadioMessage - MorseCodeOnly
BMW-R75 v.1 by TP
GWX - Contact Color
Unoffical Rockets Optional_16km
Depthcharge Shake v2.01
DD_OH_V3.09_20091204224112
GWX_DFa-Flag&Pens_2010
FM_NewInterior_V1.0
Wooden_Lifeboats_Mod_1.1
Unofficial_rockets_fix_GWX3.0
Urfischs_ModStrike_Beta1
Crash Dive 40 Metres!
Aces' Multimod compatability fix release v1.3 public beta
Sound_for_DD_OH_V3.09
Fuel Economy Mod v1.2
b25_Louder_Diesels
b25Wide_Camera
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Old 10-10-10, 11:13 AM   #2
Madox58
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Aces' Multimod compatability fix release v1.3 public beta

Includes my 'Turms Your Way' Mod.
Reading the documents will tell you how it works.
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Old 10-10-10, 01:30 PM   #3
Sailor Steve
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^^

What he said. Regular emblems don't work with that mod.
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Old 10-10-10, 04:14 PM   #4
TarJak
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That pack includes my historical emblems pack which works with the "Turms your way" mod. Or you can create your own using the instructions in that mod.
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Old 10-10-10, 05:15 PM   #5
fitzcarraldo
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I have the same problem, but I don´t understand the solution you propose...

Regards!

Fitzcarraldo
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Old 10-10-10, 08:58 PM   #6
frau kaleun
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As stated in the Turms Your Way documentation,

Quote:
"Note that 'Stock' type emblems will no longer work with this mod enabled."
If you have enabled the Turms Your Way Mod or any "mod pack" that includes it, you can no longer use any of the stock emblems that came with the game, or any other emblems made to the same stock specs. If you are going to put an emblem on your tower it must be one that works with the TYW mod - which means either you or someone else designed it per the instructions and using the templates that come with TYW.

If you select one of the "stock" type emblems it will not display properly while TYW is enabled. Ideally, before enabling TYW all non-TYW emblems should be removed from your Emblems folder (and backed up elsewhere) and replaced only with emblems designed by another modder or yourself to work with Turms Your Way.
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