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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Aug 2009
Location: Sin City
Posts: 1,364
Downloads: 55
Uploads: 0
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![]() ![]() ![]() ![]() ![]() ![]() ![]() How the hell am i still ALIVE?!?!?!?!?!?!?! Apparently a plane did all this at TC while i was underwater. HOWS THAT EVEN POSSIBLE!?!!??!!?? It skinned half my boat. not even destroyers do that. What was this a nuclear Depth Charge? Something was messed up with the CO2 thing, cause when i got back to base (thank GOD it was in Manila), i had 95% CO2. this was seriously FUBAR Heres The Screenshots ![]() ![]() ![]() This is just trying to maintain periscope depth. It looks like im emergency surfacing. and this is EMERGENCY emergency surfacing. And yet, i just ordered it to go to periscope. ![]() ![]() ![]() ![]() ![]()
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#2 |
Ensign
![]() Join Date: May 2010
Location: Pandora. Not the blue cat people Pandora...
Posts: 227
Downloads: 52
Uploads: 0
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Something went wrong here, methinks.
And yet, you have 000 hull dammage. |
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#3 |
Rear Admiral
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One bug that forever remains in the game is the CO2 bug. Most think it happens more if you alt/tab out alot or use TC alot dived, not sure anyone knows. The only way to fix it is to save the game and reload and your CO2 will work as it should.
Planes can do that kind of damage to your skin, almost funny, yet you have very little real damage. It's just the way the graphics render hit zones. I've had that in the rear of my sub and in the front to where my whole sub was almost a transparent frame. Really no different that when you get shot by an enemy deckgun and it leaves big holes you can see through, yet little damage. In reality one hole you would be out of business. It's hard to find and mod that perfect damage zone, just so many factors involved. Course it will vanish if you save and reload. This happened to me a few days ago, think about 15% damage..lol, I'll try to find the other one where it's front and back, now thats a looker. ![]() |
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#4 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
Uploads: 0
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"Diesel Pig" Not so long ago... |
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#5 |
Navy Seal
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Naw, it's only a flesh wound. Swim it off!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 |
Eternal Patrol
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SH4's physical representation of damage is way overblown. Shooting merchants with the deck gun leaves holes a 15" gun would make in real life. The torpedoes are better.
So you have to ignore how the damage you take looks.
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#7 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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i have an other problem...i use the uss montana battleship and when it gets hits from others there is no visible black splash damage from shelling just like silent hunter 3....not even holes...is there a texture problem or it is the mod?
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#8 |
Medic
![]() Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
Uploads: 0
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Jeez thats pretty bad.Don't have a screen of it but I had one time where it looked like half my Conning Tower was missing,yet I was still able to go to the bridge and use the TBT.And there were still people on watch.
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#9 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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I've never used any of the surface ship mods. I think there might be a problem if another BB hits you with it's main batteries and you see no damage. I'm not sure you should expect much if it's hit by another BBs 6" casemates or a 5" DD shell. Battleship armor was pretty thick, depending on where the hits are occurring.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#10 |
Loader
![]() Join Date: Nov 2010
Location: Hiding from Dowly
Posts: 81
Downloads: 3
Uploads: 0
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Thats pretty severe looking damage in your sub
![]() And nice find RR ![]()
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Elektroniikka-Asentaja = Electronics Assembler. In finnish, Just in case someone wants to know.. New rig for noisy running: Desktop w/ Asus P5QC motherboard, Intel Core 2 Duo 2,94 GHz processor, ATI Radeon HD 4800 series graphics, 4 GB DDR3 Ram and 1297 GB hard drive memory There is a good possibility that the above post was written with a phone so please forgive the typos ![]() |
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#11 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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![]() ![]() I couldnt think of a better response, but this is one chewed off corn cob ![]()
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x.com/lexatnews |
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#12 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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IMO any damage large enough to make a decent sized visible hole (decent being anything larger than small-arms fire) should sink the boat.
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#13 | |
Navy Seal
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But in the game, visible damage is just eyecandy, signifying nothing. Targets visibly damaged beyond survival steam unaffected over the horizon. Lots of targets sink with no visible damage at all!
We have a stupid hull damage meter for our submarine. More eyecandy, signifying nothing! In the future, with different companies producing the software, eyecandy must become actually significant and reliable! Let's take the real case of the USS Bergall. I'm going to pull from my collection of "Remember This?" by Bill Wolfe, former editor of the Polaris, official publication of the United States Submarine Veterans of World War II. Quote:
As luck would have it a man stood on the dock with a camera upon Bergall's arrival at Exmouth Gulf. You can see the "major damage" from a Japanese 8" shell (much larger than anything a submarine could fire!) had to be delineated by drawing an explanatory line on the photo! Without it, I doubt you could have found the major damage that kept that sub from submerging, even to periscope depth! Sometimes eyecandy lies. Sometimes eyecandy sucks. For all its good qualities, we're playing an arcade game with ludicrously exaggerated graphics. Much of the time the eyecandy is just irrelevant, inappropriate and ridiculous. Other than that I have no opinion. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 09-12-10 at 02:30 AM. |
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#14 | |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
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![]() Quote:
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#15 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
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They were lucky they didnt get nailed right through the conning tower. An HE round would have been tragic even more so.
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"Diesel Pig" Not so long ago... |
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