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#1 |
Swabbie
![]() Join Date: Jul 2006
Location: Asheville, NC
Posts: 10
Downloads: 50
Uploads: 0
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I have returned to playing SH3 recently and I'm using GWX 3.0, and quite a few other mods. It's still early in the war so I can use the run down and gun down tactic for many of the small fry.
But here's the thing, while the gun is reloading, all you hear is dead silence. It would be much more immersive if you heard the sound of the gun being worked. As in the breach being opened, the ka-ching of the spent shell being ejected and rattling on deck, the next round being loaded in the breech, the breech closing, the tap-tap on the helmet when the the next round is ready to fire etc. Also, it would give an audio cue to when the gun is ready to fire, as I'm too busy aiming to look at the progress bar, and more often than not, hitting the space bar a fraction of a second too soon. If a sound sample of a gun being worked of the right length could be found, would the creation of such a mod be possible? Thanks in advance! |
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#2 |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
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The Sound
Hi,
go there: http://www.jcwolfworkshopbdu.com/dow...20ub%20II.html Inside this pack you will find what you need. .....Data/Sound/P09_$Gun_muzzle_flash.wav and maybe other interesting things to incorporate.... In case of problem give feedback ![]() |
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#3 |
Swabbie
![]() Join Date: Jul 2006
Location: Asheville, NC
Posts: 10
Downloads: 50
Uploads: 0
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Just found out that Ktl_KUrtz has created a mod that does what I described, can anyone point me to that one as well. Thanks NGT for the quick reply!
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#4 | |
Chief of the Boat
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http://www.subsim.com/radioroom/sear...earchid=939949 |
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#5 | |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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![]() Quote:
The Living Silent Hunter 3 and its in version 5 I think ![]() |
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#6 | |
Chief of the Boat
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