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#1 |
Commodore
![]() Join Date: Feb 2010
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how do you get a model in game when it has no vertexes, it's a model i've been working on for fun and it's pretty good, it has open space for weapons, and is designed to be about 10meters off the waters surface, and be able to dive to a maximum depth of 3500ft.
(actually it belongs in space but thats not the point) these are clues of what im trying to get in game. heres another hint, it's called dominion. ![]()
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#2 |
Ocean Warrior
![]() Join Date: Jan 2008
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You can't have a model with no vertices, as it wouldn't have any geometric data and wouldn't exist. That model you show there has 42,359 vertices, so what is the problem you are having?
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#3 |
Commodore
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i don't know exactly. i try to import the model which is obj format into s3d, but it gives this error message
![]() and i must have missed read it sorry.
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#4 |
Ocean Warrior
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Hmmm, I've never seen that error, so I'm not sure what went wrong. Index would suggest some sort of animation or something like that - does the file name you are trying to import end in any numbers?
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#5 |
Commodore
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the daring is on hold due to lack of bottom hull area, so i thought i'd post this ship which i admit is quite different as it's meant for space not the ocean, but if you know what it's from you'll know why.
but it turns out that wont go in either, not sure why but ok, i just keep trying it and see what happens.
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#6 |
Commodore
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no the file name is dominion.obj, but it does have animations i believe but i dont know how to get rid off them.
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#7 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
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I have had that same error after exporting from Blender after editing an existing object and trying to keep the material/textures of the original. I don't have any idea why either, but the model I used didn't have any animations that I know of. All the animated parts were separate objects in the .dat file. I don't know enough to be any help, except for being almost positive there were no animations involved with the error. Peabody
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#8 |
Commodore
![]() Join Date: Feb 2010
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im not sure but it doesnt have a texture yet, so i cant say if that contributes to the error.
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