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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
![]() Join Date: Aug 2010
Posts: 144
Downloads: 79
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You guys probably know this already, but I haven't seen it mentioned on the forums: For eyecandy freaks, ENB Series works just spiffy with SH5.
![]() IIRC I'm using an old version (GTA San Andreas beta v0.074g) with a custom palette and just bloom enabled. NOTE: will conflict with DX9 lag patch (can't remember the name of it) as it overwrites d3d9.dll NOTE2: Can be very CPU intensive and framerates can suffer. Mileage will vary. You can download and play with it here: http://enbdev.com/download_en.htm |
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#2 |
Pacific Aces Dev Team
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NVIDIA users can do the same like the lag fix, i.e. set the number of pre-rendered frames, even in the graphic card driver configuration. ATI users probably also with their drivers but I do not know.
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#3 | |
Soundman
![]() Join Date: Aug 2010
Posts: 144
Downloads: 79
Uploads: 0
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ENB sure does look good and doesn't significantly hit my systems FPS (amd965BE, hd5770 1GB, 4GB DDR3) -- really nice bloom effects. But it looks like some of this can be replicated through the config files -- might take a look later. BTW does anyone know where the night sky is stored (the star map) -- that really could do with some work! |
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#4 |
Soundman
![]() Join Date: Aug 2010
Posts: 144
Downloads: 79
Uploads: 0
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Just noticed that with ENB series activated, my GPU usage drops significantly with the profile I'm using! This is kinda unheard of with ENB.
CCC was showing 85-98% usage on a 1 GB hd5770 @ full settings 1680 x 1050 This dropped to between 50-60% when I enabled ENB. Tested exterior and interior several times. But, it appears that frame rate suffers with ENB it which seems counterintuitive if the GPU isn't taxed as much... ![]() ![]() My guess is the DLL offloads to the CPU, but maybe someone who knows what they talking about (unlike me) could confirm this? Or maybe my eyes are playing tricks on me and there is no drop in framerate. I can only eyeball the framerate at the moment. Does SH5 have a built in frame rate counter? If there's a FPS counter I'll test it and see if there's a benefit to having this installed ![]() Thanks P Many thanks. Last edited by Paris_England; 08-14-10 at 04:05 PM. Reason: lousy spelling, grammar and thinking. |
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#5 |
Pacific Aces Dev Team
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__________________
-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#6 |
Soundman
![]() Join Date: Aug 2010
Posts: 144
Downloads: 79
Uploads: 0
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Thanks Seeadler
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