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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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It's an Alpha Tool for createing the Normals texture for SH5.
I know it needs some work but I need feedback to adjust things. You need no graphics program to use this. It is a stand alone program based on Nvidia Texture Tools Source code. Sean updated some code not used in this version but I'm on it. I know that the 'faces' need reversed yet. I also know that the matrixes codeing I used may be off some. However, test what is here and give me feedback to improve. http://www.mediafire.com/?1mttziynlky |
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#2 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey cool. I have been using GIMP to do all my _N.dds editing/creating. I will try this out and see how it compares.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#3 |
Stowaway
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I'm sure it's reversed in a way at this point.
As it's based on the SH4 version I have. It's also older Code which Sean has adjusted. (Sean by the way does the Nvidia Texture Tools stuff) Future adjustments will be: Updated code from Nvidia, (Sean) selectable SH4-SH5 Normals, (Me) Preview Screen of Normals output, (Me) Adjustments to output before saveing, (Whatever is needed, me) Save as feature and do not overwrite! (Cause I was lazy to start with? I need to fix this!) Last edited by Madox58; 06-28-10 at 09:46 PM. |
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#4 |
The Old Man
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First I would like to that you for making this tool.
![]() Would it be possible to add some kind of slider control using the current setting as max and the slider control can reduce the effect by as much as 90% of what it currently does now? ![]() Here is a skin I am working on using the GWX Normalizer to generate the Bump Maps. Currnetly it is a little extreme but kind of matchs the effect of this skin. ![]() G.I.M.P. generated Bump Map + Gaussian Blur(H=0.5, V=0.6). Even if I edit the Normalized image and add the same Gaussian Blur effect(H=0.5, V=0.6), the GWX barely smooths out at all. Last edited by TheBeast; 06-29-10 at 02:45 PM. Reason: Added request for slider control. |
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#5 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Nice. Looking good
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#6 |
Stowaway
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@TheBeast,
Yes, several Sliders are being added to adjust several areas. The adjustments will then be viewable in the preview window. The source code used was version 2.0.3.0 It's up to 2.0.8.0 now. Lots of improvements in the latest release. |
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